Patreon Discord

Item catalogue

clear
19 items
ItemGroupCategoryVolumeLinks
'Desert Heat' Thermal Shield Hardener BlueprintShield Hardener BlueprintBlueprint0.01 m³market
'Nugget' Kinetic Shield Hardener BlueprintShield Hardener BlueprintBlueprint0.01 m³market
'Poacher' EM Shield Hardener BlueprintShield Hardener BlueprintBlueprint0.01 m³market
'Posse' Multispectrum Shield Hardener BlueprintShield Hardener BlueprintBlueprint0.01 m³market
'Snake Eyes' Explosive Shield Hardener BlueprintShield Hardener BlueprintBlueprint0.01 m³market
Civilian EM Shield Hardener BlueprintShield Hardener BlueprintBlueprint0.01 m³market
Civilian Explosive Shield Hardener BlueprintShield Hardener BlueprintBlueprint0.01 m³market
Civilian Kinetic Shield Hardener BlueprintShield Hardener BlueprintBlueprint0.01 m³market
Civilian Thermal Shield Hardener BlueprintShield Hardener BlueprintBlueprint0.01 m³market
EM Shield Hardener I BlueprintShield Hardener BlueprintBlueprint0.01 m³market
EM Shield Hardener II BlueprintShield Hardener BlueprintBlueprint0.01 m³market
Explosive Shield Hardener I BlueprintShield Hardener BlueprintBlueprint0.01 m³market
Explosive Shield Hardener II BlueprintShield Hardener BlueprintBlueprint0.01 m³market
Kinetic Shield Hardener I BlueprintShield Hardener BlueprintBlueprint0.01 m³market
Kinetic Shield Hardener II BlueprintShield Hardener BlueprintBlueprint0.01 m³market
Multispectrum Shield Hardener I BlueprintShield Hardener BlueprintBlueprint0.01 m³market
Multispectrum Shield Hardener II BlueprintShield Hardener BlueprintBlueprint0.01 m³market
Thermal Shield Hardener I BlueprintShield Hardener BlueprintBlueprint0.01 m³market
Thermal Shield Hardener II BlueprintShield Hardener BlueprintBlueprint0.01 m³market

The EVE Online item catalogue

Everything EVE Online lets you own, in one list: ships, modules, ammunition, minerals and the planetary goods they are built from. Each item has its own page with prices from the markets we track.

What is in here - and what is not

The catalogue lists published items only. EVE's dictionary holds over fifty thousand type ids, but most of them are husks: wrecks, effects, test objects and things long removed from the game. The same flag that decides whether an item exists in the client decides whether it shows up here.

There are no prices in this table on purpose. A price is a question about one item in one place, and the item's own page answers it properly - best sell and best buy, region by region, with every order we have stored. Pricing five hundred rows so that somebody can look at one would be work without a reason.

From an item to what it is made of

Items that come from a blueprint carry a build link straight into the manufacturing calculator: it works out every material, prices the whole list at one region's orders and draws the production chain as a graph. Items nobody manufactures - ore, ice, salvage - do not have that link, because for them the answer would be an empty screen.