Item
Horm's Capital Energy Neutralizer
Energy Neutralizer · Module · Capital
Market prices for Horm's Capital Energy NeutralizerEverything in Energy Neutralizer
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Usage110,000 MW
CPU usage90 tf
Structure
Structure Hitpoints40 HP
Capacitor
Activation Cost3,600 GJ
Turrets
Effectiveness Falloff21.5 km
Optimal Range43 km
Heat
Heat Damage4.6 HP
Miscellaneous
Activation time / duration48 s
Meta Level11
Overload duration bonus-15%
Required Thermodynamics Level1
Tech Level1
EW - Energy Neutralizing
Neutralization Amount4,800 GJ
Neutralization Signature Resolution8,000 m
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
3 skills in total · 99,925 skill points from scratch
Variations
The whole Horm's Capital Energy Neutralizer family, as the game's Variations tab lists it - by tier and meta level.
Tech I 3
Tech II 1
Faction 2
Officer 1
Horm's Capital Energy NeutralizerMeta level 11
Horm's Capital Energy Neutralizer in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.