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Item

Horm's Capital Energy Neutralizer

Energy Neutralizer · Module · Capital

Market prices for Horm's Capital Energy NeutralizerEverything in Energy Neutralizer

Volume
4,000 m³
unpacked
Packaged
1,000 m³
cargo space per unit
Mass
2,000 kg
affects agility and warp
Radius
1 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
97711
as used by ESI

What the game says about it

Neutralizes a portion of the energy in the target ship's capacitor. Note: May only be fitted to capital class ships.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Usage110,000 MW
  • CPU usage90 tf

Structure

  • Structure Hitpoints40 HP

Capacitor

  • Activation Cost3,600 GJ

Turrets

  • Effectiveness Falloff21.5 km
  • Optimal Range43 km

Heat

  • Heat Damage4.6 HP

Miscellaneous

  • Activation time / duration48 s
  • Meta Level11
  • Overload duration bonus-15%
  • Required Thermodynamics Level1
  • Tech Level1

EW - Energy Neutralizing

  • Neutralization Amount4,800 GJ
  • Neutralization Signature Resolution8,000 m

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

3 skills in total · 99,925 skill points from scratch

Variations

The whole Horm's Capital Energy Neutralizer family, as the game's Variations tab lists it - by tier and meta level.

Tech I 3

Tech II 1

Faction 2

Officer 1

  • Horm's Capital Energy NeutralizerMeta level 11

Horm's Capital Energy Neutralizer in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.