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Item

Capital Gremlin Compact Energy Neutralizer

Energy Neutralizer · Module · Capital

Market prices for Capital Gremlin Compact Energy NeutralizerBuild it: materials and costEverything in Energy Neutralizer

Volume
4,000 m³
unpacked
Packaged
1,000 m³
cargo space per unit
Mass
2,000 kg
affects agility and warp
Radius
1 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
40660
as used by ESI

What the game says about it

Neutralizes a portion of the energy in the target ship's capacitor. Note: May only be fitted to capital class ships.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Usage70,000 MW
  • CPU usage72 tf

Structure

  • Structure Hitpoints40 HP

Capacitor

  • Activation Cost3,600 GJ

Turrets

  • Effectiveness Falloff15 km
  • Optimal Range30 km

Heat

  • Heat Damage4.6 HP

Miscellaneous

  • Activation time / duration48 s
  • Meta Level1
  • Overload duration bonus-15%
  • Required Thermodynamics Level1
  • Tech Level1

EW - Energy Neutralizing

  • Neutralization Amount4,000 GJ
  • Neutralization Signature Resolution8,000 m

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

3 skills in total · 99,925 skill points from scratch

Variations

The whole Capital Gremlin Compact Energy Neutralizer family, as the game's Variations tab lists it - by tier and meta level.

Tech I 3

Tech II 1

Faction 2

Officer 1

What Capital Gremlin Compact Energy Neutralizer is built from

Manufacturing from Capital Gremlin Compact Energy Neutralizer Blueprint. Price the whole chain

1 unit per run
MaterialQuantity per runBuilt from something else
Capital Energy Neutralizer I1yes - see its chain
Compact Electronics30no - buy or mine it
Compact Compounds10no - buy or mine it
Compact Conductors60no - buy or mine it

Capital Gremlin Compact Energy Neutralizer in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.