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Item

Navy Scan Acquisition Array

Scanning Upgrade Time · Module · Scanning Upgrades

Market prices for Navy Scan Acquisition ArrayBuild it: materials and costEverything in Scanning Upgrade Time

Volume
5 m³
unpacked
Packaged
5 m³
cargo space per unit
Mass
—
mass does not apply to this item
Radius
1 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
87325
as used by ESI

What the game says about it

Reduces the scan time of scan probes. Only one Scan Acquisition Array module can be fitted at max.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Usage1 MW
  • CPU usage20 tf

Structure

  • Structure Hitpoints40 HP
  • Capacity1 m³

Miscellaneous

  • Duration Bonus-15%
  • Meta Level8
  • Tech Level1

Other

  • Max Modules Of This Group Allowed1

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

3 skills in total · 39,072 skill points from scratch

Variations

The whole Navy Scan Acquisition Array family, as the game's Variations tab lists it - by tier and meta level.

Tech I 1

Tech II 1

Faction 2

What Navy Scan Acquisition Array is built from

Manufacturing from Navy Scan Acquisition Array Blueprint. Price the whole chain

1 unit per run
MaterialQuantity per runBuilt from something else
Scan Acquisition Array I1yes - see its chain

Navy Scan Acquisition Array in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.