Item
Scan Acquisition Array II
Scanning Upgrade Time · Module · Scanning Upgrades
Market prices for Scan Acquisition Array IIBuild it: materials and costEverything in Scanning Upgrade Time
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Usage1 MW
CPU usage30 tf
Structure
Structure Hitpoints40 HP
Capacity1 m³
Miscellaneous
- Duration Bonus-20%
Meta Level5
Tech Level2
Other
- Max Modules Of This Group Allowed1
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
3 skills in total · 1,312,000 skill points from scratch
Variations
The whole Scan Acquisition Array II family, as the game's Variations tab lists it - by tier and meta level.
Tech I 1
Tech II 1
Scan Acquisition Array IIMeta level 5
Faction 2
What Scan Acquisition Array II is built from
Manufacturing from Scan Acquisition Array II Blueprint. Price the whole chain
| Material | Quantity per run | Built from something else |
|---|---|---|
| 9 | yes - see its chain | |
| 6 | yes - see its chain | |
| 1 | yes - see its chain | |
| 3 | yes - see its chain | |
| 1 | yes - see its chain | |
| 8 | yes - see its chain |
Scan Acquisition Array II in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.