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Item

Shapash

Assault Frigate · Ship · Special Edition Assault Frigates

Market prices for ShapashEverything in Assault Frigate

Volume
29,500 m³
unpacked
Packaged
2,500 m³
cargo space per unit
Mass
1,054,000 kg
affects agility and warp
Radius
39 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
78414
as used by ESI

What the game says about it

Following reports that the Federation government had commissioned a limited run of a novel assault frigate based on the Utu from Duvolle Labs as prizes for the Independent Gaming Commission's Alliance Tournament XIX in YC125, the CreoDron board leveled a freedom of information claim which quickly returned a surprising volume of documents. While the majority have been fully redacted, what little can be gleaned dates the design of the Shapash to a YC120 contract authorized by the FIO for a series of joint operations with Crux Special Tasks Group and the Ostrakon Agency classified under "Project Trieste". The Shapash was developed by a provisional team under Duvolle's Advanced Manifold Theory Unit co-led by Rias Luisauir, prodigious R&D agent and engineer, and Progressive Plasma's Dr. Jinneth Duvolle, original co-founder of Duvolle Labs. Afforded a near-bottomless budget to design a platform suitable for locales where reinforcement would be impossible and return imperative, the two leads took full advantage of this unique opportunity to bring their most revolutionary and cost-prohibitive theories into reality as part of the designs. A reverse-ballast function devised by Luisauir, based on the micro jump drive's ultraweak force-compensated mass phase-tuning principle, negates armor plate mass gain by scaling microscale depleted vacuum volumes with the ship's mass in-flight, while a plasma cooling system designed by Dr. Jinneth boosts the operational threshold of hybrid turrets and armor repairers as well as the overload limit of propulsion modules. Combined with a substitution of the Utu's drone capabilities for potent hybrid hardpoints and the incorporation of assault frigate subsystems, the Shapash is a priceless force to be reckoned with.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Output50 MW
  • CPU Output225 tf
  • High Slots5
  • Turret Hardpoints5 hardpoints
  • Medium Slots4
  • Low Slots4
  • Rig Slots2
  • Rig Sizesmall
  • Calibration400 points

Structure

  • Structure Hitpoints1,274 HP
  • Capacity165 m³
33%
EM
33%
Thermal
33%
Kinetic
33%
Explosive

Armor

  • Armor Hitpoints1,015 HP
50%
EM
67.5%
Thermal
83.75%
Kinetic
10%
Explosive

Shield

  • Shield Capacity575 HP
  • Shield recharge time625 s
0%
EM
60%
Thermal
85%
Kinetic
50%
Explosive

Capacitor

  • Capacitor Capacity420 GJ
  • Capacitor Recharge time187.5 s

Targeting

  • Maximum Targeting Range49 km
  • Maximum Locked Targets6
  • Scan Resolution625 mm
  • Signature Radius39 m
  • Magnetometric Sensor Strength11 points

Speed and Travel

  • Maximum Velocity325 m/sec
  • Inertia Modifier3.47 x
  • Ship Warp Speed5 AU/s
  • Ansiblex Activation Cost7,000 GJ

Drones

  • Drone Capacity75 m³
  • Drone Bandwidth25 Mbit/sec

Miscellaneous

  • Maximum Directional Scan Range14.36 AU
  • Meta Level9
  • Tech Level2

Bonuses

What the hull or item gives - per level of a skill, or always.

Gallente Frigatebonuses (per skill level)

Assault Frigatesbonuses (per skill level)

Role bonus

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

5 skills in total · 1,033,000 skill points from scratch

Shapash in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.