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Item

Tachyon Afocal Laser I

Energy Weapon · Module · Large

Market prices for Tachyon Afocal Laser IEverything in Energy Weapon

Volume
20 m³
unpacked
Packaged
20 m³
cargo space per unit
Mass
2,000 kg
affects agility and warp
Radius
1 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
7169
as used by ESI

What the game says about it

An ultra-heavy beam energy weapon designed for medium to long range engagements. Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Usage3,375 MW
  • CPU usage54 tf

Structure

  • Structure Hitpoints40 HP
  • Capacity1 m³

Capacitor

  • Activation Cost72.2 GJ

Turrets

  • Accuracy falloff20 km
  • Damage Modifier4.72 x
  • Optimal Range46.2 km
  • Rate of fire12.5 s
  • Turret Tracking1.39

Heat

  • Heat Damage1.4 HP

Miscellaneous

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

4 skills in total · 289,250 skill points from scratch

Variations

The whole Tachyon Afocal Laser I family, as the game's Variations tab lists it - by tier and meta level.

Tech I 5

Tech II 1

Faction 4

Storyline 1

Officer 4

Tachyon Afocal Laser I in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.