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Item

Passive Targeting Array I

Passive Targeting System · Module · Passive Targeting Systems

Market prices for Passive Targeting Array IEverything in Passive Targeting System

Volume
5 m³
unpacked
Packaged
5 m³
cargo space per unit
Mass
2,000 kg
affects agility and warp
Radius
1 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
5867
as used by ESI

What the game says about it

Uses advanced gravitational and visual targeting to identify threats. Allows target lock without alerting the ship to a possible threat.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Usage1 MW
  • CPU usage16 tf

Structure

  • Structure Hitpoints40 HP

Capacitor

  • Activation Cost5 GJ

Miscellaneous

  • Activation time / duration5 s
  • Meta Level4
  • Tech Level1

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

2 skills in total · 500 skill points from scratch

Variations

The whole Passive Targeting Array I family, as the game's Variations tab lists it - by tier and meta level.

Tech I 5

Tech II 1

Passive Targeting Array I in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.