Item
Proteus Offensive - Hybrid Encoding Platform
Offensive Subsystem · Subsystem · Gallente Offensive Subsystems
Market prices for Proteus Offensive - Hybrid Encoding PlatformBuild it: materials and costEverything in Offensive Subsystem
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Output430 MW
CPU Output110 tf- Medium Hybrid Turret fitting reduction-25%
Structure
Structure Hitpoints40 HP
Capacitor
Capacitor Capacity100 GJ
Drones
Drone Capacity50 m³
Drone Bandwidth25 Mbit/sec
Miscellaneous
Meta Level1
Tech Level3
Other
High Slot Modifier7 +
Restricted to Ship TypeProteus
Turret Hardpoint Modifier6 +
Bonuses
What the hull or item gives - per level of a skill, or always.
Gallente Offensive Systemsbonuses (per skill level)
- 10%bonus to Medium Hybrid Turret damage
- 10%bonus to Medium Hybrid Turret falloff
- 7.5%bonus to Medium Hybrid Turret tracking speed
Role bonus
- 25%reduction in the PWG and CPU fitting costs of Medium Hybrid Turrets
- Additional Base Stats
- +7 High Slots, +6 Turret Hardpoints
- +430 PWG, +110 CPU
- +100GJ Capacitor Capacity
- +25mbit Drone Bandwidth, +50m3 Drone Bay
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
3 skills in total · 264,250 skill points from scratch
Variations
The whole Proteus Offensive - Hybrid Encoding Platform family, as the game's Variations tab lists it - by tier and meta level.
Tech III 3
Proteus Offensive - Drone Synthesis ProjectorMeta level 1
Proteus Offensive - Hybrid Encoding PlatformMeta level 1
Proteus Offensive - Support ProcessorMeta level 1
What Proteus Offensive - Hybrid Encoding Platform is built from
Manufacturing from Proteus Offensive - Hybrid Encoding Platform Blueprint. Price the whole chain
| Material | Quantity per run | Built from something else |
|---|---|---|
| 7 | yes - see its chain | |
| 1 | yes - see its chain | |
| 1 | yes - see its chain | |
| 1 | yes - see its chain | |
| 1 | yes - see its chain | |
| 1 | yes - see its chain |
Proteus Offensive - Hybrid Encoding Platform in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.