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Item

Conflagration XL

Advanced Pulse Laser Crystal · Charge · Extra Large

Market prices for Conflagration XLBuild it: materials and costEverything in Advanced Pulse Laser Crystal

Volume
1 m³
unpacked
Packaged
1 m³
cargo space per unit
Mass
1 kg
affects agility and warp
Radius
1 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
41332
as used by ESI

What the game says about it

The Conflagration is a supercharged X-Ray crystal created by Carthum Conglomerate for the Imperial Navy. Has much greater damage potential than the standard version, but needs considerably more capacitor, has reduced effective range and negatively affects the weapon's tracking speed. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter. 50% reduced optimal range. 30% reduced tracking speed. 25% increased capacitor usage. Note: This ammunition can only be used by capital tech level II and faction Pulse Lasers.

Attributes

The same numbers the game shows in Show Info.

Structure

  • Structure Hitpoints1 HP

Capacitor

  • Capacitor Need Bonus25%

Turrets

  • EM damage70.8 HP
  • Thermal damage70.8 HP

Miscellaneous

EW - Tracking Disruption

  • Tracking Speed Multiplier0.7 x

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

7 skills in total · 3,874,500 skill points from scratch

Variations

The whole Conflagration XL family, as the game's Variations tab lists it - by tier and meta level.

Tech I 1

Tech II 1

  • Conflagration XLMeta level 5

Faction 4

What Conflagration XL is built from

Manufacturing from Conflagration XL Blueprint. Price the whole chain

4 units per run
MaterialQuantity per runBuilt from something else
Morphite30no - buy or mine it
R.A.M.- Ammunition Tech1yes - see its chain
Tungsten Carbide2,160yes - see its chain
Fullerides900yes - see its chain
Xray XL4yes - see its chain

Conflagration XL in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.