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Item

Anode Scoped Dual Giga Beam Laser

Energy Weapon · Module · Extra Large

Market prices for Anode Scoped Dual Giga Beam LaserBuild it: materials and costEverything in Energy Weapon

Volume
4,000 m³
unpacked
Packaged
1,000 m³
cargo space per unit
Mass
40,000 kg
affects agility and warp
Radius
1 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
41116
as used by ESI

What the game says about it

One of the largest weapons currently in existence, this massive laser is designed for extended sieges of stationary installations and other large targets. Note: May only be fitted to capital class ships. Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Usage152,500 MW
  • CPU usage90 tf

Structure

  • Structure Hitpoints40 HP
  • Capacity1 m³

Capacitor

  • Activation Cost520 GJ

Turrets

  • Accuracy falloff42 km
  • Damage Modifier6.69 x
  • Optimal Range105 km
  • Rate of fire15 s
  • Turret Tracking0.02

Heat

  • Heat Damage3 HP

Miscellaneous

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

5 skills in total · 1,569,750 skill points from scratch

Variations

The whole Anode Scoped Dual Giga Beam Laser family, as the game's Variations tab lists it - by tier and meta level.

Tech I 5

Tech II 1

Faction 3

What Anode Scoped Dual Giga Beam Laser is built from

Manufacturing from Anode Scoped Dual Giga Beam Laser Blueprint. Price the whole chain

1 unit per run
MaterialQuantity per runBuilt from something else
Dual Giga Beam Laser I1yes - see its chain
Scoped Electronics32no - buy or mine it
Scoped Compounds36no - buy or mine it
Scoped Conductors39no - buy or mine it

Anode Scoped Dual Giga Beam Laser in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.