Item
Capital Emergency Hull Energizer II Blueprint
Damage Control Blueprint · Blueprint
Market prices for Capital Emergency Hull Energizer II BlueprintEverything in Damage Control Blueprint
Attributes
The same numbers the game shows in Show Info.
Miscellaneous
Tech Level2
Variations
The whole Capital Emergency Hull Energizer II Blueprint family, as the game's Variations tab lists it - by tier and meta level.
Tech I 3
Tech II 1
Capital Emergency Hull Energizer II Blueprint
Faction 1
What this blueprint makes
One run gives 1 × Capital Emergency Hull Energizer II
| Material | Quantity per run | Built from something else |
|---|---|---|
| 1,165 | yes - see its chain | |
| 603 | yes - see its chain | |
| 218 | no - buy or mine it | |
| 284 | yes - see its chain | |
| 237 | yes - see its chain | |
| 213 | yes - see its chain | |
| 296 | yes - see its chain | |
| 1 | yes - see its chain |
Capital Emergency Hull Energizer II Blueprint in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.