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Item

Lif

Force Auxiliary · Ship · Minmatar

Market prices for LifBuild it: materials and costEverything in Force Auxiliary

Volume
14,625,000 m³
unpacked
Packaged
1,300,000 m³
cargo space per unit
Mass
1,260,000,000 kg
affects agility and warp
Radius
3,000 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
37606
as used by ESI

What the game says about it

"I sometimes think it would have been a good thing if all the Brutor on the General Staff had been at Colelie back in '15. That might have made up for the whole farce." - remarks attributed to a Sebiestor naval architect on the occasion of Valklear General Khassan Triat's call for new siege capitals to be developed in testimony before the Tribal Council's Inquiry into Capital Ship Doctrines, YC118.02.07 The Republic Fleet were slow to follow the other naval powers along the new path of capital warfare inspired by capsuleer combat experience in the many wars of the Outer Regions of New Eden. In large part this was due to a flaring up of the old debate between the firepower- and maneuver-oriented generals of the Brutor dominated military circles and the logistics- and fighter-oriented Sebiestor fleet tactician and technologist circles. After much chest-beating, and due in no small part to the intervention of Sanmatar Maleatu Shakor, the arguments of the Sebiestor won out and the Lif-class Force Auxiliary was commissioned over the objections of the Brutor military elite.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Output630,000 MW
  • CPU Output800 tf
  • High Slots6
  • Medium Slots6
  • Low Slots5
  • Rig Slots3
  • Rig Sizex-large
  • Calibration400 points

Structure

  • Structure Hitpoints100,000 HP
  • Capacity3,000 m³
33%
EM
33%
Thermal
33%
Kinetic
33%
Explosive

Armor

  • Armor Hitpoints90,000 HP
60%
EM
35%
Thermal
25%
Kinetic
10%
Explosive

Shield

  • Shield Capacity100,000 HP
  • Shield recharge time15,000 s
0%
EM
20%
Thermal
40%
Kinetic
50%
Explosive

Capacitor

  • Capacitor Capacity65,000 GJ
  • Capacitor Recharge time4,330 s

Targeting

  • Maximum Targeting Range100 km
  • Maximum Locked Targets7
  • Scan Resolution65 mm
  • Signature Radius10.4 km
  • Ladar Sensor Strength58 points

Speed and Travel

  • Maximum Velocity85 m/sec
  • Inertia Modifier0.04 x
  • Ship Warp Speed1.5 AU/s

Drones

  • Drone Capacity500 m³
  • Drone Bandwidth125 Mbit/sec

Hangars & Bays

  • Fleet Hangar Capacity10,000 m³
  • Fuel Bay Capacity6,000 m³
  • Ship Maintenance Bay Capacity1,000,000 m³

EW - Resistance

  • Entosis Assistance Impedance100%

Miscellaneous

  • Banned in High Sec Spaceyes
  • Jump Drive Capacitor Need95%
  • Jump Drive Consumption Amount3,000 units
  • Jump Drive Fuel NeedHydrogen Isotopes
  • Maximum Active Command Relays1 +
  • Maximum Concurrent Operational Users10
  • Maximum Directional Scan Range14.36 AU
  • Maximum Jump Range3.5 ly
  • Maximum Operational Distance5,000 m
  • Meta Level0
  • Tech Level1

Bonuses

What the hull or item gives - per level of a skill, or always.

Minmatar Carrierbonuses (per skill level)

Role bonus

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

17 skills in total · 6,375,107 skill points from scratch

What Lif is built from

Manufacturing from Lif Blueprint. Price the whole chain

Lif in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.