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Item

Apostle

Force Auxiliary · Ship · Amarr

Market prices for ApostleBuild it: materials and costEverything in Force Auxiliary

Volume
18,135,000 m³
unpacked
Packaged
1,300,000 m³
cargo space per unit
Mass
1,310,000,000 kg
affects agility and warp
Radius
3,000 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
37604
as used by ESI

What the game says about it

"Her Imperial Majesty's life will stand eternal as an example for all who live truly and rightly within the embrace of Holy Amarr. The martyrdom of Empress Jamyl I was inflicted with base treachery but its lasting effect will be the inspiration of a thousand generations down the ages." - excerpt from the Funeral Oration on the Passing of Empress Jamyl I by High Chaplain Kalefa Sufrin an-Kador, YC117.09.20 Following the assassination by a Drifter strikeforce of Empress Jamyl I while she was aboard an Avatar-class Titan in late August YC117, there was a period of soul-searching and close scrutiny of capital ship doctrines by the Imperial Navy's staff officers. It was soon realized that lack of experience in capital ship warfare had left fleet doctrines lagging behind the tactics of capsuleers fighting in the Outer Regions. From this realization was born the concept of the Force Auxiliary capital ship, a vessel dedicated to ensuring the survival of more combat- and command-oriented capital ships such as Carriers and Titans. The Apostle-class Force Auxiliary was commissioned in memory of Empress Jamyl I and is richly decorated in token of this dedication.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Output825,000 MW
  • CPU Output675 tf
  • High Slots6
  • Medium Slots4
  • Low Slots7
  • Rig Slots3
  • Rig Sizex-large
  • Calibration400 points

Structure

  • Structure Hitpoints124,000 HP
  • Capacity2,175 m³
33%
EM
33%
Thermal
33%
Kinetic
33%
Explosive

Armor

  • Armor Hitpoints114,500 HP
50%
EM
35%
Thermal
25%
Kinetic
20%
Explosive

Shield

  • Shield Capacity62,000 HP
  • Shield recharge time15,000 s
0%
EM
20%
Thermal
40%
Kinetic
50%
Explosive

Capacitor

  • Capacitor Capacity75,000 GJ
  • Capacitor Recharge time5,000 s

Targeting

  • Maximum Targeting Range110 km
  • Maximum Locked Targets7
  • Scan Resolution60 mm
  • Signature Radius10.5 km
  • RADAR Sensor Strength62 points

Speed and Travel

  • Maximum Velocity80 m/sec
  • Inertia Modifier0.04 x
  • Ship Warp Speed1.5 AU/s

Drones

  • Drone Capacity600 m³
  • Drone Bandwidth125 Mbit/sec

Hangars & Bays

  • Fleet Hangar Capacity10,000 m³
  • Fuel Bay Capacity6,000 m³
  • Ship Maintenance Bay Capacity1,000,000 m³

EW - Resistance

  • Entosis Assistance Impedance100%

Miscellaneous

  • Banned in High Sec Spaceyes
  • Jump Drive Capacitor Need95%
  • Jump Drive Consumption Amount3,000 units
  • Jump Drive Fuel NeedHelium Isotopes
  • Maximum Active Command Relays1 +
  • Maximum Concurrent Operational Users10
  • Maximum Directional Scan Range14.36 AU
  • Maximum Jump Range3.5 ly
  • Maximum Operational Distance5,000 m
  • Meta Level0
  • Tech Level1

Bonuses

What the hull or item gives - per level of a skill, or always.

Amarr Carrierbonuses (per skill level)

Role bonus

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

17 skills in total · 6,375,107 skill points from scratch

Variations

The whole Apostle family, as the game's Variations tab lists it - by tier and meta level.

Tech I 1

  • ApostleMeta level 0

Faction 1

What Apostle is built from

Manufacturing from Apostle Blueprint. Price the whole chain

Apostle in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.