Item
CONCORD XL Torpedo Launcher
Missile Launcher XL Torpedo · Module · XL Launchers
Market prices for CONCORD XL Torpedo LauncherBuild it: materials and costEverything in Missile Launcher XL Torpedo
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Usage110,000 MW
CPU usage135 tf
Structure
Structure Hitpoints40 HP
Capacity5.17 m³
Turrets
Rate of fire111.5 s
Heat
Heat Damage4.5 HP
Miscellaneous
Charges Per Cycle1
Meta Level8
Overload rate of fire bonus-15%
Reload Time10 s
Required Thermodynamics Level1
Tech Level1
Used with (Charge Group)XL Torpedo, Advanced XL TorpedoSee all 16 compatible charges
Charges for CONCORD XL Torpedo Launcher
16 charges fit - every charge group the module takes, in its size only.
Tech I 4
Tech II 8
Inferno Javelin XL TorpedoAdvanced XL Torpedo
Inferno Rage XL TorpedoAdvanced XL Torpedo
Mjolnir Javelin XL TorpedoAdvanced XL Torpedo
Mjolnir Rage XL TorpedoAdvanced XL Torpedo
Nova Javelin XL TorpedoAdvanced XL Torpedo
Nova Rage XL TorpedoAdvanced XL Torpedo
Scourge Javelin XL TorpedoAdvanced XL Torpedo
Scourge Rage XL TorpedoAdvanced XL Torpedo
Faction 4
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
5 skills in total · 1,321,750 skill points from scratch
Variations
The whole CONCORD XL Torpedo Launcher family, as the game's Variations tab lists it - by tier and meta level.
Tech I 3
Tech II 1
Faction 2
CONCORD XL Torpedo LauncherMeta level 8
Dread Guristas XL Torpedo LauncherMeta level 8
What CONCORD XL Torpedo Launcher is built from
Manufacturing from CONCORD XL Torpedo Launcher Blueprint. Price the whole chain
| Material | Quantity per run | Built from something else |
|---|---|---|
| 22 | yes - see its chain | |
| 11 | yes - see its chain | |
| 6 | yes - see its chain | |
| 1 | yes - see its chain |
CONCORD XL Torpedo Launcher in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.