Patreon Discord

Item

Revenant

Supercarrier · Ship · Faction Carrier

Market prices for RevenantBuild it: materials and costEverything in Supercarrier

Volume
62,000,000 m³
unpacked
Packaged
1,300,000 m³
cargo space per unit
Mass
1,600,000,000 kg
affects agility and warp
Radius
4,260 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
3514
as used by ESI

What the game says about it

Do you know what you are, capsuleer? The truth will not comfort you. You are a frightened child running headfirst towards oblivion. And I? I am the only one who tried to stop you. I am the Messiah that you turned against. You persecuted me, hunted my children. Vowed to burn my Promised Land to ash. Now I have returned, and I know you better than you know yourself. I will vanquish your fear, and commute your flesh to dust. - Sansha Kuvakei

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Output625,000 MW
  • CPU Output950 tf
  • High Slots6
  • Medium Slots7
  • Low Slots6
  • Rig Slots3
  • Rig Sizex-large
  • Calibration350 points

Structure

  • Structure Hitpoints405,000 HP
  • Capacity1,740 m³
33%
EM
33%
Thermal
33%
Kinetic
33%
Explosive

Armor

  • Armor Hitpoints330,000 HP
50%
EM
35%
Thermal
25%
Kinetic
20%
Explosive

Shield

  • Shield Capacity750,000 HP
  • Shield recharge time20,000 s
0%
EM
20%
Thermal
40%
Kinetic
50%
Explosive

Capacitor

  • Capacitor Capacity90,000 GJ
  • Capacitor Recharge time5,630 s

Targeting

  • Maximum Targeting Range5,800 km
  • Maximum Locked Targets14
  • Scan Resolution75 mm
  • Signature Radius18.87 km
  • RADAR Sensor Strength175 points

Speed and Travel

  • Maximum Velocity80 m/sec
  • Inertia Modifier0.04 x
  • Ship Warp Speed1.5 AU/s

Fighter Attributes

  • Fighter Hangar Capacity100,000 m³
  • Fighter Squadron Launch Tubes5
  • Heavy Fighter Squadrons Limit4
  • Light Fighter Squadron Limit3

Hangars & Bays

  • Fleet Hangar Capacity50,000 m³
  • Fuel Bay Capacity5,000 m³
  • Ship Maintenance Bay Capacity5,000,000 m³

EW - Resistance

  • Entosis Assistance Impedance100%
  • Remote Electronic Assistance Impedance50%
  • Sensor Warfare Resistance50%
  • Stasis Webifier Resistance50%

Miscellaneous

  • Banned in High Sec Spaceyes
  • Conduit Jump Consumption Amount3,000 units
  • Conduit Jump Passenger Count5
  • Jump Drive Capacitor Need95%
  • Jump Drive Consumption Amount3,000 units
  • Jump Drive Fuel NeedHelium Isotopes
  • Maximum Concurrent Operational Users10
  • Maximum Directional Scan Range14.36 AU
  • Maximum Jump Range3 ly
  • Maximum Operational Distance5,000 m
  • Meta Level8
  • Recloner Consumption TypeHelium Fuel Block
  • Tech Level1

Bonuses

What the hull or item gives - per level of a skill, or always.

Amarr Carrierbonuses (per skill level)

  • 5%bonus to Fighter damage
  • 5%bonus to Fighter weapon explosion radius and explosion velocity
  • +3bonus to ship warp core strength

Caldari Carrierbonuses (per skill level)

  • 5%bonus to Fighter damage
  • 20%bonus to Afterburner velocity bonus
  • +3bonus to ship warp core strength

Role bonus

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

23 skills in total · 6,562,607 skill points from scratch

What Revenant is built from

Manufacturing from Revenant Blueprint. Price the whole chain

Revenant in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.