Item
Small Mobile Siphon Unit
Mobile Siphon Unit · Deployable · Mobile Siphon Units
Market prices for Small Mobile Siphon UnitBuild it: materials and costEverything in Mobile Siphon Unit
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Structure
Structure Hitpoints60,000 HP
Capacity900 m³
Armor
Armor Hitpoints10,000 HP
Shield
Shield Capacity10,000 HP
Shield recharge time2,400 s
Targeting
Signature Radius600 m
RADAR Sensor Strength75 points
Ladar Sensor Strength75 points
Magnetometric Sensor Strength75 points
Gravimetric Sensor Strength75 points
Miscellaneous
- Amount Destroyed On Steal10%
- Processed Material Siphon Amount30 units
- Raw Material Siphon Amount60 units
- Restricted To Security Level Of At Most0.4
Tech Level1
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
1 skill in total · 4,243 skill points from scratch
Variations
The whole Small Mobile Siphon Unit family, as the game's Variations tab lists it - by tier and meta level.
Tech I 3
Small Mobile 'Hybrid' Siphon Unit
Small Mobile 'Rote' Siphon Unit
Small Mobile Siphon Unit
What Small Mobile Siphon Unit is built from
Manufacturing from Small Mobile Siphon Unit Blueprint. Price the whole chain
| Material | Quantity per run | Built from something else |
|---|---|---|
| 1 | yes - see its chain |
Goes into
Small Mobile Siphon Unit in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.