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Item

Emergent Neurovisual Interface

Hybrid Tech Components · Commodity · Subsystem Components

Market prices for Emergent Neurovisual InterfaceBuild it: materials and costEverything in Hybrid Tech Components

Volume
20 m³
unpacked
Packaged
20 m³
cargo space per unit
Mass
1 kg
affects agility and warp
Radius
1 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
29996
as used by ESI

What the game says about it

As a capsuleer, few things are more important in space flight than the ability to instantly gauge one's surroundings and make decisions accordingly. For this reason, capsules inside starships make frequent use of neurovisual reproductions; emulations that recreate external stimuli using the most low-latency processor available – the human brain. This process relies on digital relays from camera drones and monitoring systems embedded into the hull. After capturing the data, they then feed it directly into the brain, at which point the external surrounds are recreated almost instantaneously. Functions familiar to any capsuleer such as the overview, tactical overlay and hostile threat indicators are just a few examples of the device's capabilities. Although NVI technology has been around since the inception of the capsule, the addition of salvaged Sleeper drone components and the now widely available fullerene polymers has carried the functionality forward into the new Tech III paradigm. Even before the first Strategic Cruiser was built, engineers hypothesized about potential issues with an NVI trying to communicate with an almost limitless combination of subsystems. Fortunately, the solution to the problem came wrapped up in the same technology that moved Tech III vessels from the world of scientific theory into reality.

Attributes

The same numbers the game shows in Show Info.

Other

  • Moon Mining Amount100 m³

What Emergent Neurovisual Interface is built from

Manufacturing from Emergent Neurovisual Interface Blueprint. Price the whole chain

1 unit per run
MaterialQuantity per runBuilt from something else
Thermoelectric Catalysts7no - buy or mine it
Jump Drive Control Nexus7no - buy or mine it
Defensive Control Node7no - buy or mine it
Central System Controller7no - buy or mine it
Emergent Combat Intelligence7no - buy or mine it
PPD Fullerene Fibers6yes - see its chain
Lanthanum Metallofullerene50yes - see its chain
C3-FTM Acid310yes - see its chain

Goes into

Legion · Loki · Proteus · Tengu

Emergent Neurovisual Interface in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.