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Item

Hel

Supercarrier · Ship · Minmatar

Market prices for HelBuild it: materials and costEverything in Supercarrier

Volume
51,000,000 m³
unpacked
Packaged
1,300,000 m³
cargo space per unit
Mass
1,650,000,000 kg
affects agility and warp
Radius
4,400 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
22852
as used by ESI

What the game says about it

Inspired by a vicious scissor-toothed shark indigenous to old-world Matar, the Hel is widely viewed as a sign of a Republic out for blood. Since the beginning of its development it has remained a project cloaked in secrecy, with precious few people aware of its progress and its capabilities, and its formal unveiling has come as a defiant slap in the face to many who formerly believed the Matari incapable of working at this scale of starship design. Whatever comprises the soil of its roots, though, one thing is clear: from no-frills living quarters to grim, unadorned aesthetic, this ferocious behemoth has been designed for one purpose and one purpose only. ”Imagine a swarm of deadly hornets pouring from the devil's mouth. Now imagine they have autocannons.” -Unknown Hel designer

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Output650,000 MW
  • CPU Output950 tf
  • High Slots6
  • Medium Slots7
  • Low Slots5
  • Rig Slots3
  • Rig Sizex-large
  • Calibration400 points

Structure

  • Structure Hitpoints220,000 HP
  • Capacity1,720 m³
33%
EM
33%
Thermal
33%
Kinetic
33%
Explosive

Armor

  • Armor Hitpoints300,000 HP
60%
EM
35%
Thermal
25%
Kinetic
10%
Explosive

Shield

  • Shield Capacity490,000 HP
  • Shield recharge time20,000 s
0%
EM
20%
Thermal
40%
Kinetic
50%
Explosive

Capacitor

  • Capacitor Capacity78,000 GJ
  • Capacitor Recharge time4,880 s

Targeting

  • Maximum Targeting Range4,750 km
  • Maximum Locked Targets14
  • Scan Resolution70 mm
  • Signature Radius18.64 km
  • Ladar Sensor Strength146 points

Speed and Travel

  • Maximum Velocity85 m/sec
  • Inertia Modifier0.04 x
  • Ship Warp Speed1.5 AU/s

Fighter Attributes

  • Fighter Hangar Capacity110,000 m³
  • Fighter Squadron Launch Tubes5
  • Heavy Fighter Squadrons Limit4
  • Light Fighter Squadron Limit3

Hangars & Bays

  • Fleet Hangar Capacity50,000 m³
  • Fuel Bay Capacity5,000 m³
  • Ship Maintenance Bay Capacity5,000,000 m³

EW - Resistance

  • Entosis Assistance Impedance100%
  • Remote Electronic Assistance Impedance50%
  • Sensor Warfare Resistance50%
  • Stasis Webifier Resistance50%

Miscellaneous

  • Banned in High Sec Spaceyes
  • Conduit Jump Consumption Amount3,000 units
  • Conduit Jump Passenger Count5
  • Jump Drive Capacitor Need95%
  • Jump Drive Consumption Amount3,000 units
  • Jump Drive Fuel NeedHydrogen Isotopes
  • Maximum Concurrent Operational Users10
  • Maximum Directional Scan Range14.36 AU
  • Maximum Jump Range3 ly
  • Maximum Operational Distance5,000 m
  • Meta Level0
  • Recloner Consumption TypeHydrogen Fuel Block
  • Tech Level1

Bonuses

What the hull or item gives - per level of a skill, or always.

Minmatar Carrierbonuses (per skill level)

Role bonus

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

17 skills in total · 6,375,107 skill points from scratch

What Hel is built from

Manufacturing from Hel Blueprint. Price the whole chain

Hel in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.