Item
Vespa II
Combat Drone · Drone · Medium Scout Drones
Market prices for Vespa IIBuild it: materials and costEverything in Combat Drone
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Structure
Structure Hitpoints360 HP
Armor
Armor Hitpoints168 HP
Shield
Shield Capacity432 HP
Shield recharge time200 s
Capacitor
Capacitor Capacity1 GJ
Capacitor Recharge time2,500 s
Targeting
Maximum Locked Targets8
Signature Radius50 m
Gravimetric Sensor Strength12.5 points
Speed and Travel
Maximum Velocity2,268 m/sec
Inertia Modifier100 x
Orbit Velocity564 m/sec
Drones
Bandwidth Needed10 Mbit/sec
Turrets
Accuracy falloff3,000 m
Damage Modifier1.8 x
Kinetic damage32 HP
Optimal Range4,800 m
Rate of fire4 s
Turret Tracking0.78
Miscellaneous
Activation proximity2,000 m
Meta Level5
Tech Level2
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
3 skills in total · 769,250 skill points from scratch
Variations
The whole Vespa II family, as the game's Variations tab lists it - by tier and meta level.
Tech I 1
Tech II 1
Vespa IIMeta level 5
Faction 4
What Vespa II is built from
Manufacturing from Vespa II Blueprint. Price the whole chain
| Material | Quantity per run | Built from something else |
|---|---|---|
| 3 | yes - see its chain | |
| 3 | yes - see its chain | |
| 3 | no - buy or mine it | |
| 1 | yes - see its chain | |
| 1 | yes - see its chain | |
| 1 | yes - see its chain |
Goes into
Vespa II in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.