Item
'Snake Eyes' Explosive Shield Hardener
Shield Hardener · Module · Explosive Shield Hardeners
Market prices for 'Snake Eyes' Explosive Shield HardenerBuild it: materials and costEverything in Shield Hardener
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Usage1 MW
CPU usage30 tf
Structure
Structure Hitpoints40 HP
Capacitor
Activation Cost20 GJ
Heat
Heat Damage3.4 HP
Miscellaneous
Activation time / duration10 s
Meta Level6
Overload hardening bonus20%
Required Thermodynamics Level1
Tech Level1
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
2 skills in total · 9,000 skill points from scratch
Variations
The whole 'Snake Eyes' Explosive Shield Hardener family, as the game's Variations tab lists it - by tier and meta level.
Tech I 3
Tech II 1
Faction 3
Storyline 1
'Snake Eyes' Explosive Shield HardenerMeta level 6
Deadspace 8
Gist C-Type Explosive Shield HardenerMeta level 10
Pith C-Type Explosive Shield HardenerMeta level 10
Gist B-Type Explosive Shield HardenerMeta level 12
Pith B-Type Explosive Shield HardenerMeta level 12
Gist A-Type Explosive Shield HardenerMeta level 14
Pith A-Type Explosive Shield HardenerMeta level 14
Gist X-Type Explosive Shield HardenerMeta level 16
Pith X-Type Explosive Shield HardenerMeta level 16
Officer 4
What 'Snake Eyes' Explosive Shield Hardener is built from
Manufacturing from 'Snake Eyes' Explosive Shield Hardener Blueprint. Price the whole chain
| Material | Quantity per run | Built from something else |
|---|---|---|
| 8,071 | no - buy or mine it | |
| 7,488 | no - buy or mine it | |
| 219 | no - buy or mine it | |
| 2 | no - buy or mine it | |
| 1 | no - buy or mine it | |
| 1 | no - buy or mine it | |
| 1 | no - buy or mine it | |
| 1 | no - buy or mine it | |
| 2 | no - buy or mine it | |
| 2 | no - buy or mine it | |
| 1 | no - buy or mine it |
'Snake Eyes' Explosive Shield Hardener in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.