Item
Multispectral ECM I
ECM · Module · Multi Spectrum Jammers
Market prices for Multispectral ECM IBuild it: materials and costEverything in ECM
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Usage1 MW
CPU usage50 tf
Structure
Structure Hitpoints40 HP
Capacitor
Activation Cost72 GJ
Turrets
Effectiveness Falloff18 km
Optimal Range19.2 km
Heat
Heat Damage6.6 HP
Miscellaneous
Activation time / duration20 s
Meta Level0
Overload ECM Bonus20%
Required Thermodynamics Level1
Tech Level1
EW - Target Jamming
Gravimetric ECM Jammer Strength2.2
Ladar ECM Jammer Strength2.2
Magnetometric ECM Jammer Strength2.2
RADAR ECM Jammer Strength2.2
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
2 skills in total · 750 skill points from scratch
Variations
The whole Multispectral ECM I family, as the game's Variations tab lists it - by tier and meta level.
Tech I 4
Tech II 1
Faction 2
Officer 4
What Multispectral ECM I is built from
Manufacturing from Multispectral ECM I Blueprint. Price the whole chain
Goes into
Multispectral ECM I in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.