Patreon Discord

Item

Ship Scanner II

Ship Scanner · Module · Ship Scanners

Market prices for Ship Scanner IIBuild it: materials and costEverything in Ship Scanner

Volume
5 m³
unpacked
Packaged
5 m³
cargo space per unit
Mass
—
mass does not apply to this item
Radius
1 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
1855
as used by ESI

What the game says about it

Scans the target ship and provides a tactical analysis of its capabilities. The further it goes beyond scan range, the more inaccurate its results will be.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Usage1 MW
  • CPU usage17 tf

Structure

  • Structure Hitpoints40 HP

Capacitor

  • Activation Cost5 GJ

Miscellaneous

  • Activation time / duration1.5 s
  • Cannot Auto Repeatyes
  • Meta Level5
  • Ship Scan Falloff36 km
  • Ship scanning range60 km
  • Tech Level2

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

1 skill in total · 1,415 skill points from scratch

Variations

The whole Ship Scanner II family, as the game's Variations tab lists it - by tier and meta level.

Tech I 2

Tech II 1

  • Ship Scanner IIMeta level 5

What Ship Scanner II is built from

Manufacturing from Ship Scanner II Blueprint. Price the whole chain

Ship Scanner II in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.