Item
Ship Scanner II
Ship Scanner · Module · Ship Scanners
Market prices for Ship Scanner IIBuild it: materials and costEverything in Ship Scanner
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Usage1 MW
CPU usage17 tf
Structure
Structure Hitpoints40 HP
Capacitor
Activation Cost5 GJ
Miscellaneous
Activation time / duration1.5 s- Cannot Auto Repeatyes
Meta Level5- Ship Scan Falloff36 km
Ship scanning range60 km
Tech Level2
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
1 skill in total · 1,415 skill points from scratch
Variations
The whole Ship Scanner II family, as the game's Variations tab lists it - by tier and meta level.
Tech I 2
Tech II 1
Ship Scanner IIMeta level 5
What Ship Scanner II is built from
Manufacturing from Ship Scanner II Blueprint. Price the whole chain
| Material | Quantity per run | Built from something else |
|---|---|---|
| 1 | yes - see its chain | |
| 3 | yes - see its chain | |
| 5 | yes - see its chain | |
| 1 | no - buy or mine it | |
| 1 | yes - see its chain | |
| 5 | yes - see its chain |
Ship Scanner II in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.