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Region

C-R00013

43 solar systems · wormhole space · all regions

Systems
43
Scanned
43
contents read from the game servers
Planets
378
Moons
1,847
Belts
0
Stations
0

C-C00122

6 systems
SystemClassSovereigntyPlanetsMoonsBeltsNPC stations
-1.0J142603nullsec—84000
-1.0J144751nullsec—97700
-1.0J164338nullsec—75700
-1.0J164501nullsec—134800
-1.0J212812nullsec—112500
-1.0J214744nullsec—4500

C-C00123

6 systems
SystemClassSovereigntyPlanetsMoonsBeltsNPC stations
-1.0J103529nullsec—105800
-1.0J113048nullsec—55200
-1.0J135304nullsec—94600
-1.0J161051nullsec—92100
-1.0J223601nullsec—84800
-1.0J224352nullsec—82600

C-C00124

6 systems
SystemClassSovereigntyPlanetsMoonsBeltsNPC stations
-1.0J121706nullsec—133200
-1.0J140322nullsec—86400
-1.0J152741nullsec—124100
-1.0J171542nullsec—105000
-1.0J205136nullsec—126700
-1.0J222732nullsec—75000

C-C00125

6 systems
SystemClassSovereigntyPlanetsMoonsBeltsNPC stations
-1.0J103032nullsec—64400
-1.0J104626nullsec—94300
-1.0J110121nullsec—102700
-1.0J143110nullsec—73000
-1.0J151733nullsec—98000
-1.0J212159nullsec—82300

C-C00126

6 systems
SystemClassSovereigntyPlanetsMoonsBeltsNPC stations
-1.0J113339nullsec—85100
-1.0J113432nullsec—94300
-1.0J122041nullsec—6700
-1.0J130719nullsec—83300
-1.0J134629nullsec—94700
-1.0J150048nullsec—82800

C-C00127

6 systems
SystemClassSovereigntyPlanetsMoonsBeltsNPC stations
-1.0J101048nullsec—86000
-1.0J104903nullsec—93300
-1.0J110411nullsec—105800
-1.0J114119nullsec—7700
-1.0J151433nullsec—74300
-1.0J204039nullsec—5800

C-C00128

7 systems
SystemClassSovereigntyPlanetsMoonsBeltsNPC stations
-1.0J131716nullsec—144800
-1.0J133521nullsec—68400
-1.0J135214nullsec—95500
-1.0J143040nullsec—105400
-1.0J163911nullsec—124700
-1.0J204842nullsec—102200
-1.0J225350nullsec—116500

How to read this

Security status decides who can shoot you where: at 0.5 and above CONCORD answers a criminal act, between 0.1 and 0.4 it does not, and at 0.0 and below nothing stops anyone. The number here is the one the game client shows.

Planet, moon and station counts come from what has been read off the game servers system by system. A system marked not scanned shows dashes rather than zeros - that is a gap in our data, not an empty system.