Region
Curse
50 solar systems · outlaw space · all regions
Systems
50
Scanned
50
contents read from the game servers
Planets
416
Moons
2,345
Belts
0
Stations
77
Elysium
Hale
| System | Class | Sovereignty | Planets | Moons | Belts | NPC stations |
|---|---|---|---|---|---|---|
| 0.0BPK-XK | nullsec | 6 | 31 | 0 | 1 | |
| -0.1CL-1JE | nullsec | 8 | 37 | 0 | 4 | |
| 0.0G-0Q86 | nullsec | 7 | 40 | 0 | 2 | |
| 0.0G-R4W1 | nullsec | 7 | 67 | 0 | 0 | |
| -0.1J4UD-J | nullsec | 10 | 72 | 0 | 1 | |
| -0.1K88X-J | nullsec | 10 | 16 | 0 | 0 | |
| 0.0LJ-YSW | nullsec | 7 | 66 | 0 | 3 | |
| 0.0Y-K50G | nullsec | 9 | 56 | 0 | 0 |
Heaven
Paradise
| System | Class | Sovereignty | Planets | Moons | Belts | NPC stations |
|---|---|---|---|---|---|---|
| -0.20SHT-A | nullsec | 9 | 95 | 0 | 0 | |
| -0.15E-VR8 | nullsec | 2 | 28 | 0 | 1 | |
| -0.1D87E-A | nullsec | 8 | 45 | 0 | 2 | |
| -0.3J7A-UR | nullsec | 10 | 43 | 0 | 1 | |
| -0.2JWJ-P1 | nullsec | 7 | 50 | 0 | 0 | |
| -0.1K-B2D3 | nullsec | 8 | 68 | 0 | 0 | |
| -0.1PO4F-3 | nullsec | 7 | 34 | 0 | 5 | |
| -0.1V-IUEL | nullsec | 7 | 89 | 0 | 1 | |
| 0.0V7D-JD | nullsec | 10 | 23 | 0 | 1 |
Rapture
| System | Class | Sovereignty | Planets | Moons | Belts | NPC stations |
|---|---|---|---|---|---|---|
| -0.2CVY-UC | nullsec | 11 | 71 | 0 | 1 | |
| -0.2EQX-AE | nullsec | 6 | 19 | 0 | 0 | |
| -0.1ES-UWY | nullsec | 12 | 67 | 0 | 1 | |
| -0.1M-N7WD | nullsec | 9 | 60 | 0 | 2 | |
| -0.1QFEW-K | nullsec | 6 | 7 | 0 | 4 | |
| -0.1S1DP-Y | nullsec | 10 | 46 | 0 | 2 | |
| -0.1Y-DW5K | nullsec | 6 | 47 | 0 | 1 |
Sound
Tranquility
How to read this
Security status decides who can shoot you where: at 0.5 and above CONCORD answers a criminal act, between 0.1 and 0.4 it does not, and at 0.0 and below nothing stops anyone. The number here is the one the game client shows.
Planet, moon and station counts come from what has been read off the game servers system by system. A system marked not scanned shows dashes rather than zeros - that is a gap in our data, not an empty system.