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Item catalogue

27,319 items - 27301 to 27319 here
ItemGroupCategoryVolumeLinks
Zorya's Ultratidal Entropic Disintegrator Blueprint CrateSpecial Edition CommoditiesSpecial Edition Assets1 m³market
Zorya’s Ultratidal Entropic Disintegrator BlueprintPrecursor Weapon BlueprintBlueprint0.01 m³market
ZuthrineMercoxitAsteroid40 m³market
Zvarin KarshaLivestockCommodity3 m³market
ZydrineMineralMaterial0.01 m³market
Zydrine BurnCommoditiesCommodity1 m³market
Zydrine Prospecting Array 1Sovereignty Hub Site Detection UpgradesInfrastructure Upgrades5,000 m³market · build
Zydrine Prospecting Array 1 BlueprintInfrastructure Upgrade BlueprintBlueprint0.01 m³market
Zydrine Prospecting Array 2Sovereignty Hub Site Detection UpgradesInfrastructure Upgrades5,000 m³market · build
Zydrine Prospecting Array 2 BlueprintInfrastructure Upgrade BlueprintBlueprint0.01 m³market
Zydrine Prospecting Array 3Sovereignty Hub Site Detection UpgradesInfrastructure Upgrades5,000 m³market · build
Zydrine Prospecting Array 3 BlueprintInfrastructure Upgrade BlueprintBlueprint0.01 m³market
Zydrine WineCommoditiesCommodity1 m³market
[CNS] Kiirasha Final Broadcast FragmentSpecial Edition CommoditiesSpecial Edition Assets3 m³market
swarrenWorldSpaceWorldSpace0 m³market
xer Qosh’s Modified Expanded CargoholdExpanded CargoholdModule5 m³market · build
xer Qosh’s Modified Expanded Cargohold BlueprintHull Mods BlueprintBlueprint0.01 m³market
‘Tyrannos’ Armor Command BurstCommand BurstModule60 m³market
‘Vigilant’ Shield Command BurstCommand BurstModule60 m³market

The EVE Online item catalogue

Everything EVE Online lets you own, in one list: ships, modules, ammunition, minerals and the planetary goods they are built from. Each item has its own page with prices from the markets we track.

What is in here - and what is not

The catalogue lists published items only. EVE's dictionary holds over fifty thousand type ids, but most of them are husks: wrecks, effects, test objects and things long removed from the game. The same flag that decides whether an item exists in the client decides whether it shows up here.

There are no prices in this table on purpose. A price is a question about one item in one place, and the item's own page answers it properly - best sell and best buy, region by region, with every order we have stored. Pricing five hundred rows so that somebody can look at one would be work without a reason.

From an item to what it is made of

Items that come from a blueprint carry a build link straight into the manufacturing calculator: it works out every material, prices the whole list at one region's orders and draws the production chain as a graph. Items nobody manufactures - ore, ice, salvage - do not have that link, because for them the answer would be an empty screen.