Item
Akoman
Attack Battlecruiser · Ship · Pirate Faction
Market prices for AkomanEverything in Attack Battlecruiser
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Output1,300 MW
CPU Output345 tf
High Slots6
Turret Hardpoints4 hardpoints
Medium Slots4
Low Slots7
Rig Slots3
Rig Sizemedium
Calibration350 points
Structure
Structure Hitpoints2,500 HP
Capacity500 m³
Armor
Armor Hitpoints2,700 HP
Shield
Shield Capacity2,000 HP
Shield recharge time1,400 s
Capacitor
Capacitor Capacity3,500 GJ
Capacitor Recharge time875 s
Targeting
Maximum Targeting Range70 km
Maximum Locked Targets7
Scan Resolution230 mm
Signature Radius210 m
RADAR Sensor Strength25 points
Speed and Travel
Maximum Velocity220 m/sec
Inertia Modifier0.47 x
Ship Warp Speed3.5 AU/s
Ansiblex Activation Cost14,000 GJ
Miscellaneous
Maximum Directional Scan Range14.36 AU
Meta Level0
Tech Level1
Bonuses
What the hull or item gives - per level of a skill, or always.
Amarr Battlecruiserbonuses (per skill level)
- 15%bonus to Energy Nosferatu and Energy Neutralizer drain amount
- 20%bonus to Energy Nosferatu and Energy Neutralizer optimal range
- 10%bonus to Energy Nosferatu and Energy Neutralizer falloff range
Minmatar Battlecruiserbonuses (per skill level)
- 20%bonus to Stasis Webifier range
Role bonus
- Energy Nosferatu fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level
- 125%bonus to Large Energy Turret damage
- 95%reduction in Large Energy Turret powergrid requirement
- 50%reduction in Large Energy Turret CPU requirement
- 50%reduction in Large Energy Turret activation cost
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
9 skills in total · 168,972 skill points from scratch
Variations
The whole Akoman family, as the game's Variations tab lists it - by tier and meta level.
Faction 1
AkomanMeta level 0
Other 1
Akoman in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.