Item
Republic Fleet Missile Guidance Computer
Missile Guidance Computer · Module · Missile Guidance Computers
Market prices for Republic Fleet Missile Guidance ComputerEverything in Missile Guidance Computer
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Usage1 MW
CPU usage28 tf
Structure
Structure Hitpoints40 HP
Capacity1 m³
Capacitor
Activation Cost7 GJ
Heat
Heat Damage3.3 HP
Miscellaneous
Activation time / duration10 s
Charge sizesmall
Meta Level8
Overload Effectiveness Bonus15%
Reload Time0 s
Required Thermodynamics Level1
Tech Level1
Used with (Charge Group)Missile Guidance ScriptSee all 2 compatible charges
Bonuses
Explosion Radius Bonus-9.5%
Explosion Velocity Bonus9.5%- Missile Velocity Bonus5.5%
Charges for Republic Fleet Missile Guidance Computer
2 charges fit - every charge group the module takes, in its size only.
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
2 skills in total · 750 skill points from scratch
Variations
The whole Republic Fleet Missile Guidance Computer family, as the game's Variations tab lists it - by tier and meta level.
Tech I 2
Tech II 1
Faction 2
Caldari Navy Missile Guidance ComputerMeta level 8
Republic Fleet Missile Guidance ComputerMeta level 8
Republic Fleet Missile Guidance Computer in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.