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Item

Bane

Lancer Dreadnought · Ship · Amarr

Market prices for BaneBuild it: materials and costEverything in Lancer Dreadnought

Volume
18,500,000 m³
unpacked
Packaged
1,300,000 m³
cargo space per unit
Mass
1,290,000,000 kg
affects agility and warp
Radius
1,700 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
77283
as used by ESI

What the game says about it

“And finally the Lord’s Avengers slew the false leaders of the misguided Striking them with spears of holy light and casting them down For the Lord is the bane of all deceivers and false powers“ – The Scriptures, Book II, Apocalypse 10:47 Developed in utmost secret as a collaboration between the Imperial Navy and Royal Khanid Navy, the Bane-class Lancer Dreadnought uses all the expertise of Khanid shipwrights and weapons engineers to marry the formidable Revelation hull with highly advanced missile and directed energy weapons. Like all Lancer Dreadnoughts, the Bane is capable of using the new “Disruptive Lance” variant of lance weaponry. Heavily armored, its secondary weapons are the missile weapons favored by Khanid designers, a decision that helps alleviate the massive energy requirements of the lance weapon.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Output710,000 MW
  • CPU Output850 tf
  • High Slots6
  • Launcher Hardpoints3 hardpoints
  • Medium Slots4
  • Low Slots8
  • Rig Slots2
  • Rig Sizex-large
  • Calibration400 points

Structure

  • Structure Hitpoints110,000 HP
  • Capacity2,925 m³
33%
EM
33%
Thermal
33%
Kinetic
33%
Explosive

Armor

  • Armor Hitpoints120,000 HP
50%
EM
35%
Thermal
47.5%
Kinetic
55%
Explosive

Shield

  • Shield Capacity75,000 HP
  • Shield recharge time15,000 s
0%
EM
20%
Thermal
55%
Kinetic
72.5%
Explosive

Capacitor

  • Capacitor Capacity65,000 GJ
  • Capacitor Recharge time4,770 s

Targeting

  • Maximum Targeting Range97.5 km
  • Maximum Locked Targets7
  • Scan Resolution90 mm
  • Signature Radius11.9 km
  • RADAR Sensor Strength41 points

Speed and Travel

  • Maximum Velocity75 m/sec
  • Inertia Modifier0.04 x
  • Ship Warp Speed1.5 AU/s

Hangars & Bays

  • Fleet Hangar Capacity10,000 m³
  • Fuel Bay Capacity20,000 m³
  • Ship Maintenance Bay Capacity1,000,000 m³

EW - Resistance

  • Entosis Assistance Impedance100%

Miscellaneous

  • Banned in High Sec Spaceyes
  • Jump Drive Capacitor Need95%
  • Jump Drive Consumption Amount3,000 units
  • Jump Drive Fuel NeedHelium Isotopes
  • Maximum Directional Scan Range14.36 AU
  • Maximum Jump Range4 ly
  • Maximum Operational Distance5,000 m
  • Meta Level0
  • Tech Level1

Bonuses

What the hull or item gives - per level of a skill, or always.

Amarr Dreadnoughtbonuses (per skill level)

Lancer Dreadnoughtsbonuses (per skill level)

Role bonus

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

21 skills in total · 9,952,057 skill points from scratch

Variations

The whole Bane family, as the game's Variations tab lists it - by tier and meta level.

Tech I 1

Tech II 1

  • BaneMeta level 0

Faction 2

What Bane is built from

Manufacturing from Bane Blueprint. Price the whole chain

Bane in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.