Item
Mutadaptive Construction Component
Miscellaneous · Commodity · Structure Components
Market prices for Mutadaptive Construction ComponentBuild it: materials and costEverything in Miscellaneous
Volume
1 m³
unpacked
Packaged
1 m³
cargo space per unit
Mass
1 kg
affects agility and warp
Radius
1 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
76375
as used by ESI
What the game says about it
Apparently a general purpose construction component, this Triglavian mutadaptive device appears to be designed to work in concert with others of its type, and more specialized components, in order to build structures of various sizes and purposes. Its applications are presumably limited only by its inherent properties and the designs it is programmed to execute.
Large numbers of these devices are constructed in Triglavian space-industrial sites, including a number apparently farmed out to subverted drones by the Triglavians at locations with the designation "Vila Allopoiesis Nexus".
What Mutadaptive Construction Component is built from
Manufacturing from Mutadaptive Construction Component Blueprint. Price the whole chain
| Material | Quantity per run | Built from something else |
|---|---|---|
| 500,000 | no - buy or mine it | |
| 1,000 | no - buy or mine it | |
| 500 | no - buy or mine it | |
| 5 | yes - see its chain | |
| 2 | yes - see its chain | |
| 500 | yes - see its chain | |
| 500 | yes - see its chain | |
| 500 | yes - see its chain | |
| 500 | yes - see its chain | |
| 600 | yes - see its chain | |
| 400 | yes - see its chain | |
| 180 | yes - see its chain | |
| 35 | yes - see its chain | |
| 30 | yes - see its chain | |
| 60 | yes - see its chain | |
| 50 | yes - see its chain | |
| 35 | yes - see its chain | |
| 40 | yes - see its chain | |
| 1,000 | no - buy or mine it |
Mutadaptive Construction Component in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.