Item
Raiju
Electronic Attack Ship · Ship · Special Edition Electronic Attack Frigates
Market prices for RaijuBuild it: materials and costEverything in Electronic Attack Ship
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Output38 MW
CPU Output247 tf
High Slots3
Launcher Hardpoints3 hardpoints
Medium Slots6
Low Slots3
Rig Slots3
Rig Sizesmall
Calibration400 points
Structure
Structure Hitpoints600 HP
Capacity220 m³
Armor
Armor Hitpoints700 HP
Shield
Shield Capacity850 HP
Shield recharge time625 s
Capacitor
Capacitor Capacity400 GJ
Capacitor Recharge time195 s
Targeting
Maximum Targeting Range70 km
Maximum Locked Targets7
Scan Resolution650 mm
Signature Radius32 m
Gravimetric Sensor Strength13 points
Speed and Travel
Maximum Velocity440 m/sec
Inertia Modifier3.1 x
Ship Warp Speed5 AU/s
Ansiblex Activation Cost9,000 GJ
Miscellaneous
Maximum Directional Scan Range14.36 AU
Meta Level8
Tech Level1
Bonuses
What the hull or item gives - per level of a skill, or always.
Gallente Frigatebonuses (per skill level)
- 10%bonus to Remote Sensor Dampener effectiveness
- 15%reduction in Remote Sensor Dampener activation cost
Caldari Frigatebonuses (per skill level)
- 25%bonus to missile damage
Electronic Attack Shipsbonuses (per skill level)
- 20%bonus to Warp Scrambler and Warp Disruptor optimal range
- 10%reduction in Warp Scrambler and Warp Disruptor activation cost
Role bonus
- 25%penalty to missile flight time
- 200%bonus to missile velocity
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
6 skills in total · 1,546,415 skill points from scratch
What Raiju is built from
Manufacturing from Raiju Blueprint. Price the whole chain
| Material | Quantity per run | Built from something else |
|---|---|---|
| 1 | no - buy or mine it |
Raiju in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.