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Item

Mutated Drone Damage Amplifier

Drone Damage Modules · Module

Market prices for Mutated Drone Damage AmplifierEverything in Drone Damage Modules

Volume
5 m³
unpacked
Packaged
5 m³
cargo space per unit
Mass
1 kg
affects agility and warp
Radius
1 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
60482
as used by ESI

What the game says about it

The Drone Damage Amplifier projects a multi-node quantum entanglement onto the ship's drone or fighter communications net, creating a bridged processor link that allows for better real-time trajectory projections. This one has been radically altered by a mutaplasmid tool that uses both Triglavian and rogue drone technologies. Bizarrely, the remote combat communications network appears to be constantly rewiring itself, and several technicians have claimed the drones and fighters are "talking to one another". Even so, this may be the best Drone Damage Amplifier known to human (or rogue drone) artifice. Then again, it may be the worst. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Usage1 MW
  • CPU usage30 tf

Structure

  • Structure Hitpoints40 HP

Drones

  • Drone Damage Bonus20.5%

Miscellaneous

  • Meta Level5
  • Tech Level2

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

3 skills in total · 137,180 skill points from scratch

Variations

The whole Mutated Drone Damage Amplifier family, as the game's Variations tab lists it - by tier and meta level.

Tech I 2

Tech II 1

Faction 4

Officer 4

Abyssal 1

  • Mutated Drone Damage AmplifierMeta level 5

Mutated Drone Damage Amplifier in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.