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Item

Light Missile Launcher I

Missile Launcher Light · Module · Light Missile Launchers

Market prices for Light Missile Launcher IBuild it: materials and costEverything in Missile Launcher Light

Volume
5 m³
unpacked
Packaged
5 m³
cargo space per unit
Mass
—
mass does not apply to this item
Radius
1 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
499
as used by ESI

What the game says about it

Favored by many for its average capacity and firing rate. Useful in both fast attack raids and longer battles.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Usage6 MW
  • CPU usage21 tf

Structure

  • Structure Hitpoints40 HP
  • Capacity0.6 m³

Turrets

  • Rate of fire16 s

Heat

  • Heat Damage4 HP

Miscellaneous

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

2 skills in total · 1,915 skill points from scratch

Variations

The whole Light Missile Launcher I family, as the game's Variations tab lists it - by tier and meta level.

Tech I 3

Tech II 1

Faction 5

Storyline 1

What Light Missile Launcher I is built from

Manufacturing from Light Missile Launcher I Blueprint. Price the whole chain

1 unit per run
MaterialQuantity per runBuilt from something else
Tritanium471no - buy or mine it
Pyerite716no - buy or mine it

Goes into

Light Missile Launcher II

Light Missile Launcher I in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.