Item
Medium F-RX Compact Capacitor Booster
Capacitor Booster · Module · Medium
Market prices for Medium F-RX Compact Capacitor BoosterEverything in Capacitor Booster
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Usage135 MW
CPU usage20 tf
Structure
Structure Hitpoints40 HP
Capacity32 m³
Heat
Heat Damage4.3 HP
Miscellaneous
Activation time / duration12.75 s
Charges Per Cycle1
Meta Level1
Overload duration bonus-20%
Reload Time10 s
Required Thermodynamics Level1
Tech Level1
Used with (Charge Group)Capacitor Booster ChargeSee all 18 compatible charges
Charges for Medium F-RX Compact Capacitor Booster
18 charges fit - every charge group the module takes, in its size only.
Tech I 9
Cap Booster 100Capacitor Booster Charge
Cap Booster 150Capacitor Booster Charge
Cap Booster 200Capacitor Booster Charge
Cap Booster 25Capacitor Booster Charge
Cap Booster 3200Capacitor Booster Charge
Cap Booster 400Capacitor Booster Charge
Cap Booster 50Capacitor Booster Charge
Cap Booster 75Capacitor Booster Charge
Cap Booster 800Capacitor Booster Charge
Faction 9
Navy Cap Booster 100Capacitor Booster Charge
Navy Cap Booster 150Capacitor Booster Charge
Navy Cap Booster 200Capacitor Booster Charge
Navy Cap Booster 25Capacitor Booster Charge
Navy Cap Booster 3200Capacitor Booster Charge
Navy Cap Booster 400Capacitor Booster Charge
Navy Cap Booster 50Capacitor Booster Charge
Navy Cap Booster 75Capacitor Booster Charge
Navy Cap Booster 800Capacitor Booster Charge
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
2 skills in total · 500 skill points from scratch
Variations
The whole Medium F-RX Compact Capacitor Booster family, as the game's Variations tab lists it - by tier and meta level.
Tech I 2
Medium Capacitor Booster IMeta level 0
Medium F-RX Compact Capacitor BoosterMeta level 1
Tech II 1
Faction 4
Storyline 2
Officer 1
Medium F-RX Compact Capacitor Booster in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.