Item
Tengu Propulsion - Chassis Optimization
Propulsion Subsystem · Subsystem · Caldari Propulsion Subsystems
Market prices for Tengu Propulsion - Chassis OptimizationBuild it: materials and costEverything in Propulsion Subsystem
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Structure
Structure Hitpoints40 HP
Miscellaneous
Meta Level1
Tech Level3
Other
Low Slot Modifier1 +
Medium Slot Modifier1 +
Restricted to Ship TypeTengu
Bonuses
What the hull or item gives - per level of a skill, or always.
Caldari Propulsion Systemsbonuses (per skill level)
- 7.5%bonus to ship agility
- 3%bonus to max velocity
Role bonus
- Additional Base Stats
- +1 Mid Slot, +1 Low Slot
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
2 skills in total · 256,250 skill points from scratch
Variations
The whole Tengu Propulsion - Chassis Optimization family, as the game's Variations tab lists it - by tier and meta level.
Tech III 3
Tengu Propulsion - Chassis OptimizationMeta level 1
Tengu Propulsion - Fuel CatalystMeta level 1
Tengu Propulsion - Interdiction NullifierMeta level 1
What Tengu Propulsion - Chassis Optimization is built from
Manufacturing from Tengu Propulsion - Chassis Optimization Blueprint. Price the whole chain
| Material | Quantity per run | Built from something else |
|---|---|---|
| 1 | yes - see its chain | |
| 1 | yes - see its chain | |
| 1 | yes - see its chain | |
| 1 | yes - see its chain | |
| 1 | yes - see its chain | |
| 7 | yes - see its chain |
Tengu Propulsion - Chassis Optimization in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.