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Item

Tengu Defensive - Amplification Node

Defensive Subsystem · Subsystem · Caldari Defensive Subsystems

Market prices for Tengu Defensive - Amplification NodeBuild it: materials and costEverything in Defensive Subsystem

Volume
40 m³
unpacked
Packaged
40 m³
cargo space per unit
Mass
1,400,000 kg
affects agility and warp
Radius
1 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
45591
as used by ESI

What the game says about it

When confronted with the challenge of adapting Sleeper designs to produce shield boost amplification systems, Caldari engineers turned to the defense systems used by certain Talocan structures that had also been found in a few ancient ruins. In some rare cases, the shielding systems on Talocan facilities were constructed using a harmony of Sleeper and Talocan designs. The first successful production of a shield boost amplification node drew heavily upon early study of this particular combination.

Attributes

The same numbers the game shows in Show Info.

Structure

  • Structure Hitpoints40 HP
  • Capacity300 m³

Armor

  • Armor Hitpoint Bonus100 HP

Shield

  • Shield Capacity500 HP

Capacitor

  • Capacitor Capacity300 GJ

Miscellaneous

  • Meta Level1
  • Tech Level3

Other

  • Low Slot Modifier1 +
  • Medium Slot Modifier3 +
  • Restricted to Ship TypeTengu

Bonuses

What the hull or item gives - per level of a skill, or always.

Caldari Defensive Systemsbonuses (per skill level)

Role bonus

  • Additional Base Stats
  • +3 Mid Slots, +1 Low Slot
  • +500 Shield HP, +100 Armor HP
  • +300GJ Capacitor Capacity

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

4 skills in total · 264,500 skill points from scratch

Variations

The whole Tengu Defensive - Amplification Node family, as the game's Variations tab lists it - by tier and meta level.

Tech III 3

What Tengu Defensive - Amplification Node is built from

Manufacturing from Tengu Defensive - Amplification Node Blueprint. Price the whole chain

Tengu Defensive - Amplification Node in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.