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Item

Bomb Launcher II

Missile Launcher Bomb · Module · Bomb Launchers

Market prices for Bomb Launcher IIBuild it: materials and costEverything in Missile Launcher Bomb

Volume
50 m³
unpacked
Packaged
50 m³
cargo space per unit
Mass
—
mass does not apply to this item
Radius
1 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
4256
as used by ESI

What the game says about it

A missile launcher bay module facilitating bomb preparation, and deployment. Note: Bomb Launchers can only be equipped by Stealth Bombers and each bomber can only equip one bomb launcher. Your ship must be at the minimum velocity before you can activate this module.

Attributes

The same numbers the game shows in Show Info.

Fitting

Structure

  • Structure Hitpoints40 HP
  • Capacity300 m³

Turrets

  • Rate of fire10 s

Miscellaneous

Other

  • Banned in Empire Spaceyes
  • Max Modules Of This Group Allowed1

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

3 skills in total · 1,114,760 skill points from scratch

Variations

The whole Bomb Launcher II family, as the game's Variations tab lists it - by tier and meta level.

Tech I 1

Tech II 1

  • Bomb Launcher IIMeta level 5

What Bomb Launcher II is built from

Manufacturing from Bomb Launcher II Blueprint. Price the whole chain

Bomb Launcher II in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.