Patreon Discord

Item

Dromi II

Support Fighter · Fighter · Support Fighters

Market prices for Dromi IIBuild it: materials and costEverything in Support Fighter

Volume
3,000 m³
unpacked
Packaged
3,000 m³
cargo space per unit
Mass
1,500 kg
affects agility and warp
Radius
35 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
40571
as used by ESI

What the game says about it

Type: Support Fighter Role: Stasis Webification Description: The Dromi brings webification support to the battlefield. Stasis Webifier: Disrupts targets drive systems, slowing them down. Microwarpdrive: Gives a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.

Attributes

The same numbers the game shows in Show Info.

Structure

  • Structure Hitpoints100 HP

Shield

  • Shield Capacity7,500 HP
  • Shield recharge time2,200 s
30%
EM
15%
Thermal
0%
Kinetic
0%
Explosive

Targeting

  • Maximum Targeting Range54 km
  • Maximum Locked Targets6
  • Scan Resolution650 mm
  • Signature Radius120 m
  • Ladar Sensor Strength8 points

Speed and Travel

  • Maximum Velocity744 m/sec
  • Inertia Modifier500 x

Fighter Attributes

  • Orbit Range8,000 m
  • Refueling Duration2 s
  • Squadron Size3

Fighter Abilities

  • Duration20 s
  • Duration10 s
  • Optimal Range16 km

EW - Resistance

  • Remote Capacitor Transmitter Impedance100%
  • Remote Electronic Assistance Impedance100%
  • Remote Logistics Impedance100%

Miscellaneous

  • Meta Level5
  • Tech Level2

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

5 skills in total · 5,407,059 skill points from scratch

Variations

The whole Dromi II family, as the game's Variations tab lists it - by tier and meta level.

Tech I 1

Tech II 1

  • Dromi IIMeta level 5

Faction 1

What Dromi II is built from

Manufacturing from Dromi II Blueprint. Price the whole chain

Dromi II in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.