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Item

Equite II

Light Fighter · Fighter · Light Fighters

Market prices for Equite IIBuild it: materials and costEverything in Light Fighter

Volume
800 m³
unpacked
Packaged
800 m³
cargo space per unit
Mass
1,000 kg
affects agility and warp
Radius
35 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
40552
as used by ESI

What the game says about it

Type: Light Fighter Role: Space Superiority Description: A dedicated space superiority fighter, the Equite is designed to be lethal to fighter and drone craft in its area of operations. Micro Missile Swarm: The Equite can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships. Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Equite especially difficult to destroy. The afterburner must cool down between uses. Anti-Small Craft Tackle: The Equite has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.

Attributes

The same numbers the game shows in Show Info.

Structure

  • Structure Hitpoints100 HP

Shield

  • Shield Capacity1,760 HP
  • Shield recharge time500 s
0%
EM
0%
Thermal
15%
Kinetic
30%
Explosive

Targeting

  • Maximum Targeting Range60 km
  • Maximum Locked Targets6
  • Scan Resolution950 mm
  • Signature Radius88 m
  • RADAR Sensor Strength8 points

Speed and Travel

  • Maximum Velocity1,040 m/sec
  • Inertia Modifier500 x

Fighter Attributes

  • Orbit Range10 km
  • Refueling Duration3 s
  • Squadron Size12

Fighter Abilities

  • Damage Multiplier1 x
  • Duration10 s
  • Duration10 s
  • EM Damage (Per Fighter)42 HP
  • Explosion Radius15 m
  • Explosion Velocity300 m/sec
  • Optimal Range20 km
  • Range20 km
  • Rate of fire3.5 s
  • Shield EM Damage Resistance50%
  • Shield Explosive Damage Resistance50%
  • Shield Kinetic Damage Resistance50%
  • Shield Thermal Damage Resistance50%
  • Signature Radius Reduction-80%
  • Warp Disruption Strength1

EW - Resistance

  • Remote Capacitor Transmitter Impedance100%
  • Remote Electronic Assistance Impedance100%
  • Remote Logistics Impedance100%

Miscellaneous

  • Meta Level5
  • Tech Level2

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

6 skills in total · 5,410,559 skill points from scratch

Variations

The whole Equite II family, as the game's Variations tab lists it - by tier and meta level.

Tech I 1

Tech II 1

  • Equite IIMeta level 5

Faction 1

What Equite II is built from

Manufacturing from Equite II Blueprint. Price the whole chain

Equite II in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.