Item
Echelon
Frigate · Ship · Special Edition Frigates
Market prices for EchelonEverything in Frigate
Volume
28,100 m³
unpacked
Packaged
2,500 m³
cargo space per unit
Mass
1,124,000 kg
affects agility and warp
Radius
13 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
3532
as used by ESI
What the game says about it
A limited run of these ships was released to capsuleers at the end of YC 112, as a platform to utilize an influx of Purloined Sansha Data Analyzers that CONCORD had acquired. CONCORD's hope was that capsuleers could find a way to use the hardware against Sansha forces as they began mounting organized incursions into territories across the cluster.
The specialized nature of the hardware in Sansha Data Analyzer technology makes it incompatible with standard data buses, but this ship's unique hull design has an adaptive synchronization suite that allows it to interface with a wide range of non-standard hardware. CONCORD has remained silent on the origin of this design, but a number of amateur analysts maintain that ships of very similar configuration, carrying SCC and DED transponders, have been observed covertly on multiple prior occasions.
Attributes
The same numbers the game shows in Show Info.
Fitting
Medium Slots1
Rig Sizesmall
Structure
Structure Hitpoints274 HP
Capacity135 m³
Armor
Armor Hitpoints305 HP
Shield
Shield Capacity235 HP
Shield recharge time625 s
Capacitor
Capacitor Capacity187.5 GJ
Capacitor Recharge time140.62 s
Targeting
Maximum Targeting Range20 km
Maximum Locked Targets4
Scan Resolution700 mm
Signature Radius33 m
RADAR Sensor Strength6 points
Speed and Travel
Maximum Velocity404 m/sec
Inertia Modifier2.45 x
Ship Warp Speed5 AU/s
Ansiblex Activation Cost4,000 GJ
Miscellaneous
Maximum Directional Scan Range14.36 AU
Meta Level6
Tech Level1
Bonuses
What the hull or item gives - per level of a skill, or always.
Role bonus
- Can fit Purloined Sansha Data Analyzer
Echelon in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.