Item
Entosis Link II
Entosis Link · Module · Entosis Links
Market prices for Entosis Link IIBuild it: materials and costEverything in Entosis Link
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Usage20 MW
CPU usage5 tf
Structure
Structure Hitpoints10,000,000 HP
Capacitor
Activation Cost500 GJ
Turrets
Optimal Range50 km
Miscellaneous
Activation time / duration120 s- Consumption Quantity1 units
- Consumption TypeStrontium Clathrates
Gravimetric Strength100%
Ladar Strength100%
Magnetometric Strength100%
Meta Level5
Radar Strength100%
Tech Level2
Other
- Max Modules Of This Group Allowed1
Bonuses
What the hull or item gives - per level of a skill, or always.
Misc bonus
- Consumes one unit of Strontium Clathrates each cycle
- While this module is active you will be unable to cloak, warp, jump, or dock
- Capital ships cannot receive remote assistance while they have an Entosis Link active.
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
1 skill in total · 45,255 skill points from scratch
Variations
The whole Entosis Link II family, as the game's Variations tab lists it - by tier and meta level.
Tech I 5
Tech II 1
Entosis Link IIMeta level 5
What Entosis Link II is built from
Manufacturing from Entosis Link II Blueprint. Price the whole chain
Entosis Link II in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.