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Item

Mobile Micro Jump Unit

Mobile Micro Jump Unit · Deployable · Mobile Micro Jump Units

Market prices for Mobile Micro Jump UnitBuild it: materials and costEverything in Mobile Micro Jump Unit

Volume
50 m³
unpacked
Packaged
50 m³
cargo space per unit
Mass
10,000 kg
affects agility and warp
Radius
1 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
33591
as used by ESI

What the game says about it

This small deployable structure provides all nearby ships with the ability to launch themselves 100km in any direction. Twelve seconds after any ship makes use of this structure they will be jumped 100km in their direction of travel. Hundreds of researchers around the New Eden Cluster have spent over a year attempting to expand upon the works of the late Avagher Xarasier after a tragic Micro Jump accident took his life. This structure represents the cutting edge in portable Micro Jump technology and is widely considered to be acceptably safe. This structure can be used by any ship with less than 1,000,000,000kg mass. One minute activation time. May not be deployed within 6km of another Mobile Micro Jump Unit, within 20km of Stargates, Stations or Upwell Structures, or within 40km of a Starbase. Cannot be retrieved once deployed. Self-destructs after two days of operation.

Attributes

The same numbers the game shows in Show Info.

Structure

  • Structure Hitpoints3,000 HP
  • Capacity27,000 m³

Armor

  • Armor Hitpoints1,000 HP

Shield

  • Shield Capacity1,000 HP
  • Shield recharge time3,200 s

Targeting

  • Signature Radius50 m
  • RADAR Sensor Strength5 points
  • Ladar Sensor Strength5 points
  • Magnetometric Sensor Strength5 points
  • Gravimetric Sensor Strength5 points

Miscellaneous

  • Meta Level1
  • Signature radius bonus150%
  • Tech Level1

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

1 skill in total · 750 skill points from scratch

What Mobile Micro Jump Unit is built from

Manufacturing from Mobile Micro Jump Unit Blueprint. Price the whole chain

1 unit per run
MaterialQuantity per runBuilt from something else
Tritanium11,111no - buy or mine it
Pyerite556no - buy or mine it
Zydrine1,112no - buy or mine it
Smartfab Units3yes - see its chain
Nuclear Reactors2yes - see its chain
Guidance Systems4yes - see its chain
High-Tech Transmitters2yes - see its chain

Mobile Micro Jump Unit in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.