Item
Mobile Depot
Mobile Depot · Deployable · Mobile Depots
Market prices for Mobile DepotBuild it: materials and costEverything in Mobile Depot
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Structure
Structure Hitpoints7,500 HP
Capacity3,000 m³
Armor
Armor Hitpoints5,000 HP
Shield
Shield Capacity5,000 HP
Shield recharge time86,400 s
Targeting
Signature Radius500 m
RADAR Sensor Strength50 points
Ladar Sensor Strength50 points
Magnetometric Sensor Strength50 points
Gravimetric Sensor Strength50 points
Miscellaneous
Meta Level1
Tech Level1
Variations
The whole Mobile Depot family, as the game's Variations tab lists it - by tier and meta level.
Tech I 3
Mobile DepotMeta level 1
'Wetu' Mobile DepotMeta level 2
'Yurt' Mobile DepotMeta level 3
What Mobile Depot is built from
Manufacturing from Mobile Depot Blueprint. Price the whole chain
| Material | Quantity per run | Built from something else |
|---|---|---|
| 5,556 | no - buy or mine it | |
| 222 | no - buy or mine it | |
| 444 | no - buy or mine it | |
| 3 | yes - see its chain | |
| 1 | yes - see its chain | |
| 3 | yes - see its chain | |
| 1 | yes - see its chain |
Mobile Depot in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.