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Item

Hematos

Corvette · Ship · Special Edition Corvettes

Market prices for HematosEverything in Corvette

Volume
28,100 m³
unpacked
Packaged
2,500 m³
cargo space per unit
Mass
1,148,000 kg
affects agility and warp
Radius
39 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
33079
as used by ESI

What the game says about it

The Hematos is one of the smallest Blood Raider vessels in existence, though that doesn't make its appearance any less terrifying to the hapless innocents it may encounter. Like a spider, it is built to trap and drain any victim careless enough to wander into its clutches. The Hematos is often employed by novice ship captains and staffed with crew that may not quite have mastered the art of bloodletting, which goes some way to explain its saturation of onboard cleaning systems.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Output30 MW
  • CPU Output105 tf
  • High Slots2
  • Turret Hardpoints1 hardpoints
  • Medium Slots3
  • Low Slots2

Structure

  • Structure Hitpoints275 HP
  • Capacity115 m³
33%
EM
33%
Thermal
33%
Kinetic
33%
Explosive

Armor

  • Armor Hitpoints250 HP
50%
EM
35%
Thermal
25%
Kinetic
20%
Explosive

Shield

  • Shield Capacity175 HP
  • Shield recharge time625 s
0%
EM
20%
Thermal
40%
Kinetic
50%
Explosive

Capacitor

  • Capacitor Capacity210 GJ
  • Capacitor Recharge time70 s

Targeting

  • Maximum Targeting Range24 km
  • Maximum Locked Targets4
  • Scan Resolution580 mm
  • Signature Radius48 m
  • RADAR Sensor Strength8 points

Speed and Travel

  • Maximum Velocity310 m/sec
  • Inertia Modifier4.45 x
  • Ship Warp Speed3 AU/s
  • Ansiblex Activation Cost1,000 GJ

Miscellaneous

  • Maximum Directional Scan Range14.36 AU
  • Meta Level7
  • Tech Level1

Bonuses

What the hull or item gives - per level of a skill, or always.

Role bonus

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

1 skill in total · 250 skill points from scratch

Hematos in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.