Item
Electron Blaster Cannon II
Hybrid Weapon · Module · Large
Market prices for Electron Blaster Cannon IIBuild it: materials and costEverything in Hybrid Weapon
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Usage1,155 MW
CPU usage44 tf
Structure
Structure Hitpoints40 HP
Capacity5 m³
Capacitor
Activation Cost5.88 GJ
Turrets
Accuracy falloff6,000 m
Damage Modifier2.21 x
Optimal Range4,800 m
Rate of fire4.5 s
Turret Tracking6
Heat
Heat Damage0.5 HP
Miscellaneous
Charge sizelarge
Charges Per Cycle1
Meta Level5
Overload damage bonus15%
Reload Time5 s
Required Thermodynamics Level1
Tech Level2
Used with (Charge Group)Hybrid Charge, Advanced Blaster ChargeSee all 58 compatible charges
Charges for Electron Blaster Cannon II
58 charges fit - every charge group the module takes, in its size only.
Tech I 8
Tech II 2
Faction 48
Caldari Navy Antimatter Charge LHybrid Charge
Caldari Navy Iridium Charge LHybrid Charge
Caldari Navy Iron Charge LHybrid Charge
Caldari Navy Lead Charge LHybrid Charge
Caldari Navy Plutonium Charge LHybrid Charge
Caldari Navy Thorium Charge LHybrid Charge
Caldari Navy Tungsten Charge LHybrid Charge
Caldari Navy Uranium Charge LHybrid Charge
Dread Guristas Antimatter Charge LHybrid Charge
Dread Guristas Iridium Charge LHybrid Charge
Dread Guristas Iron Charge LHybrid Charge
Dread Guristas Lead Charge LHybrid Charge
Dread Guristas Plutonium Charge LHybrid Charge
Dread Guristas Thorium Charge LHybrid Charge
Dread Guristas Tungsten Charge LHybrid Charge
Dread Guristas Uranium Charge LHybrid Charge
Federation Navy Antimatter Charge LHybrid Charge
Federation Navy Iridium Charge LHybrid Charge
Federation Navy Iron Charge LHybrid Charge
Federation Navy Lead Charge LHybrid Charge
Federation Navy Plutonium Charge LHybrid Charge
Federation Navy Thorium Charge LHybrid Charge
Federation Navy Tungsten Charge LHybrid Charge
Federation Navy Uranium Charge LHybrid Charge
Guardian Antimatter Charge LHybrid Charge
Guardian Iridium Charge LHybrid Charge
Guardian Iron Charge LHybrid Charge
Guardian Lead Charge LHybrid Charge
Guardian Plutonium Charge LHybrid Charge
Guardian Thorium Charge LHybrid Charge
Guardian Tungsten Charge LHybrid Charge
Guardian Uranium Charge LHybrid Charge
Guristas Antimatter Charge LHybrid Charge
Guristas Iridium Charge LHybrid Charge
Guristas Iron Charge LHybrid Charge
Guristas Lead Charge LHybrid Charge
Guristas Plutonium Charge LHybrid Charge
Guristas Thorium Charge LHybrid Charge
Guristas Tungsten Charge LHybrid Charge
Guristas Uranium Charge LHybrid Charge
Shadow Antimatter Charge LHybrid Charge
Shadow Iridium Charge LHybrid Charge
Shadow Iron Charge LHybrid Charge
Shadow Lead Charge LHybrid Charge
Shadow Plutonium Charge LHybrid Charge
Shadow Thorium Charge LHybrid Charge
Shadow Tungsten Charge LHybrid Charge
Shadow Uranium Charge LHybrid Charge
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
6 skills in total · 2,082,000 skill points from scratch
Variations
The whole Electron Blaster Cannon II family, as the game's Variations tab lists it - by tier and meta level.
Tech I 5
Tech II 1
Electron Blaster Cannon IIMeta level 5
Faction 2
Storyline 1
Officer 2
What Electron Blaster Cannon II is built from
Manufacturing from Electron Blaster Cannon II Blueprint. Price the whole chain
| Material | Quantity per run | Built from something else |
|---|---|---|
| 1 | yes - see its chain | |
| 14 | yes - see its chain | |
| 32 | no - buy or mine it | |
| 1 | yes - see its chain | |
| 30 | yes - see its chain |
Electron Blaster Cannon II in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.