Patreon Discord

Item

Class 2 Magnetar Effects

Effect Beacon · Celestial

Market prices for Class 2 Magnetar EffectsEverything in Effect Beacon

Volume
20 m³
unpacked
Packaged
20 m³
cargo space per unit
Mass
1 kg
affects agility and warp
Radius
1 m
hull size in space
Portion size
250
units per reprocessing batch
Type ID
30860
as used by ESI

What the game says about it

Local spatial phenomena may cause strange effects on your ship systems.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Damage multiplier multiplier1.44 x

EW - Tracking Disruption

  • Tracking Speed Multiplier0.78 x

Other

  • Explosion radius multiplier1.44 x

EW - Target Painting

  • Target painter effectiveness multiplier0.78 x

Bonuses

What the hull or item gives - per level of a skill, or always.

Misc bonus

  • 44%bonus to turret, missile, vorton projector and drone damage
  • 22%penalty to turret and drone tracking speed
  • 22%penalty to missile and vorton projector explosion radius
  • 22%penalty to target painter effectiveness
  • 22%penalty to maximum targeting range

Class 2 Magnetar Effects in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.