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Item

OLD Proteus Electronics - Friction Extension Processor

Depricated Subsystems · Commodity

Market prices for OLD Proteus Electronics - Friction Extension ProcessorBuild it: materials and costEverything in Depricated Subsystems

Volume
40 m³
unpacked
Packaged
40 m³
cargo space per unit
Mass
1,200,000 kg
affects agility and warp
Radius
1 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
30056
as used by ESI

What the game says about it

This subsystem is obsolete and has been replaced by newer technology The friction extension processor capitalizes on recent advances made in fullerene-based component development. The system works on a similar design to interdiction spheres by expanding a ship's warp interdiction range. The technology behind it has existed in theory for some years, dating back to when engineers first began development of Heavy Interdiction Cruisers. They noticed an increased efficiency in the electronic disruption of fullerene molecules when combined with the static disruption energies of the spheres. When more fullerene-based materials suddenly became available, it was only a matter of further testing before theory became reality. Subsystem Skill Bonus: 10% bonus to warp disruptor and warp scrambler range per level.

What OLD Proteus Electronics - Friction Extension Processor is built from

Manufacturing from OLD Proteus Electronics - Friction Extension Processor Blueprint. Price the whole chain

OLD Proteus Electronics - Friction Extension Processor in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.