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Item

Large Bay Loading Accelerator I

Rig Launcher · Module · Large Missile Launcher Rigs

Market prices for Large Bay Loading Accelerator IBuild it: materials and costEverything in Rig Launcher

Volume
20 m³
unpacked
Packaged
20 m³
cargo space per unit
Mass
200 kg
affects agility and warp
Radius
100 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
26026
as used by ESI

What the game says about it

This ship modification is designed to increase a ship's missile launchers' rate of fire at the expense of increased CPU requirements for launchers. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Launcher Rigging skill.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Rig Sizelarge
  • Calibration cost200

Structure

  • Structure Hitpoints40 HP

Miscellaneous

  • Drawback10%
  • Meta Level0
  • Tech Level1

Variations

The whole Large Bay Loading Accelerator I family, as the game's Variations tab lists it - by tier and meta level.

Tech I 1

  • Large Bay Loading Accelerator IMeta level 0

Tech II 1

What Large Bay Loading Accelerator I is built from

Manufacturing from Large Bay Loading Accelerator I Blueprint. Price the whole chain

1 unit per run
MaterialQuantity per runBuilt from something else
Scorched Telemetry Processor102no - buy or mine it
Tripped Power Circuit89no - buy or mine it
Burned Logic Circuit127no - buy or mine it

Large Bay Loading Accelerator I in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.