Item
N-1 Neon Type Rocket Bay
Missile Launcher Rocket · Module · Rocket Launchers
Market prices for N-1 Neon Type Rocket BayBuild it: materials and costEverything in Missile Launcher Rocket
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Usage4 MW
CPU usage13 tf
Structure
Structure Hitpoints40 HP
Capacity0.19 m³
Turrets
Rate of fire4.5 s
Heat
Heat Damage1 HP
Miscellaneous
Charges Per Cycle1
Meta Level6
Overload rate of fire bonus-15%
Reload Time10 s
Required Thermodynamics Level1
Tech Level1
Used with (Charge Group)Rocket, Advanced RocketSee all 24 compatible charges
Charges for N-1 Neon Type Rocket Bay
24 charges fit - every charge group the module takes, in its size only.
Tech I 4
Tech II 8
Faction 12
Caldari Navy Inferno RocketRocket
Caldari Navy Mjolnir RocketRocket
Caldari Navy Nova RocketRocket
Caldari Navy Scourge RocketRocket
Dread Guristas Inferno RocketRocket
Dread Guristas Mjolnir RocketRocket
Dread Guristas Nova RocketRocket
Dread Guristas Scourge RocketRocket
Guristas Inferno RocketRocket
Guristas Mjolnir RocketRocket
Guristas Nova RocketRocket
Guristas Scourge RocketRocket
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
2 skills in total · 500 skill points from scratch
Variations
The whole N-1 Neon Type Rocket Bay family, as the game's Variations tab lists it - by tier and meta level.
Tech I 5
Tech II 2
Faction 6
Storyline 2
'Balefire' Rocket LauncherMeta level 6
N-1 Neon Type Rocket BayMeta level 6
Officer 1
What N-1 Neon Type Rocket Bay is built from
Manufacturing from N-1 Neon Type Rocket Bay Blueprint. Price the whole chain
| Material | Quantity per run | Built from something else |
|---|---|---|
| 556 | no - buy or mine it | |
| 278 | no - buy or mine it | |
| 2 | no - buy or mine it | |
| 1 | no - buy or mine it |
N-1 Neon Type Rocket Bay in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.