Item
Curse
Combat Recon Ship · Ship · Amarr
Market prices for CurseBuild it: materials and costEverything in Combat Recon Ship
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Output900 MW
CPU Output380 tf
High Slots5
Turret Hardpoints2 hardpoints
Launcher Hardpoints4 hardpoints
Medium Slots6
Low Slots4
Rig Slots2
Rig Sizemedium
Calibration400 points
Structure
Structure Hitpoints1,075 HP
Capacity345 m³
Armor
Armor Hitpoints1,650 HP
Shield
Shield Capacity1,210 HP
Shield recharge time1,250 s
Capacitor
Capacitor Capacity1,470 GJ
Capacitor Recharge time329 s
Targeting
Maximum Targeting Range110.5 km
Maximum Locked Targets10
Scan Resolution281 mm
Signature Radius145 m
RADAR Sensor Strength28 points
Speed and Travel
Maximum Velocity205 m/sec
Inertia Modifier0.61 x
Ship Warp Speed4 AU/s
Ansiblex Activation Cost11,500 GJ
Drones
Drone Capacity150 m³
Drone Bandwidth50 Mbit/sec
Miscellaneous
Maximum Directional Scan Range14.36 AU
Meta Level5
Tech Level2
Bonuses
What the hull or item gives - per level of a skill, or always.
Amarr Cruiserbonuses (per skill level)
- 7.5%bonus to Weapon Disruptor effectiveness
- 10%bonus to Drone hitpoints and damage
Recon Shipsbonuses (per skill level)
- 40%bonus to Energy Nosferatu and Energy Neutralizer optimal range
- 20%bonus to Energy Nosferatu and Energy Neutralizer falloff range
- 20%bonus to Energy Nosferatu and Energy Neutralizer drain amount
Role bonus
- Cannot be detected by directional scanners
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
10 skills in total · 2,655,700 skill points from scratch
Variations
The whole Curse family, as the game's Variations tab lists it - by tier and meta level.
Tech I 1
Tech II 2
CurseMeta level 5
PilgrimMeta level 5
Faction 1
What Curse is built from
Manufacturing from Curse Blueprint. Price the whole chain
| Material | Quantity per run | Built from something else |
|---|---|---|
| 1 | yes - see its chain | |
| 75 | yes - see its chain | |
| 150 | no - buy or mine it | |
| 18 | yes - see its chain | |
| 60 | yes - see its chain | |
| 495 | yes - see its chain | |
| 1,800 | yes - see its chain | |
| 3,750 | yes - see its chain | |
| 30 | yes - see its chain | |
| 375 | yes - see its chain | |
| 300 | yes - see its chain |
Curse in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.