Patreon Discord

Item

Curse

Combat Recon Ship · Ship · Amarr

Market prices for CurseBuild it: materials and costEverything in Combat Recon Ship

Volume
120,000 m³
unpacked
Packaged
10,000 m³
cargo space per unit
Mass
11,810,000 kg
affects agility and warp
Radius
176 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
20125
as used by ESI

What the game says about it

Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Output900 MW
  • CPU Output380 tf
  • High Slots5
  • Turret Hardpoints2 hardpoints
  • Launcher Hardpoints4 hardpoints
  • Medium Slots6
  • Low Slots4
  • Rig Slots2
  • Rig Sizemedium
  • Calibration400 points

Structure

  • Structure Hitpoints1,075 HP
  • Capacity345 m³
33%
EM
33%
Thermal
33%
Kinetic
33%
Explosive

Armor

  • Armor Hitpoints1,650 HP
50%
EM
35%
Thermal
53.12%
Kinetic
70%
Explosive

Shield

  • Shield Capacity1,210 HP
  • Shield recharge time1,250 s
0%
EM
20%
Thermal
62.5%
Kinetic
81.25%
Explosive

Capacitor

  • Capacitor Capacity1,470 GJ
  • Capacitor Recharge time329 s

Targeting

  • Maximum Targeting Range110.5 km
  • Maximum Locked Targets10
  • Scan Resolution281 mm
  • Signature Radius145 m
  • RADAR Sensor Strength28 points

Speed and Travel

  • Maximum Velocity205 m/sec
  • Inertia Modifier0.61 x
  • Ship Warp Speed4 AU/s
  • Ansiblex Activation Cost11,500 GJ

Drones

  • Drone Capacity150 m³
  • Drone Bandwidth50 Mbit/sec

Miscellaneous

  • Maximum Directional Scan Range14.36 AU
  • Meta Level5
  • Tech Level2

Bonuses

What the hull or item gives - per level of a skill, or always.

Amarr Cruiserbonuses (per skill level)

Recon Shipsbonuses (per skill level)

Role bonus

  • Cannot be detected by directional scanners

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

10 skills in total · 2,655,700 skill points from scratch

Variations

The whole Curse family, as the game's Variations tab lists it - by tier and meta level.

Tech I 1

Tech II 2

Faction 1

What Curse is built from

Manufacturing from Curse Blueprint. Price the whole chain

Curse in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.